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Apps - Status | Demo | Docs | Install
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overclockmp

@overclockmp
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Recent Best Controversial

  • Cannot run app with BepInEx and ValheimPlus
    O overclockmp

    Hi @brutalbirdie,

    With some friends we recently went back to playing Valheim, so I went back to trying to setup Valheim Plus mod (or a newer version of it rather).

    I had a couple issues before being actually successful. I wanted to put this here in case anyone needs this later on, even though this does not look like those were the same issues I had originally faced 1+ year ago.

    I first changed the version of BepInEx to 5.4.2333 so that it matches to the closest version of the game mentioned in the ValheimPlus Changelogs:

    Valheim 0.221.10 (n-36) + BepInExPack_Valheim 5.4.2333 + ValheimPlus 0.9.17.1
    

    The game (client) is currently at 0.221.12 but this combination ended up working anyway.

    However, after restarting the server, it remained stuck when unzipping bep.zip

    May 17 14:07:25 Saving to: ‘bep.zip’
    May 17 14:07:25 2026-05-17T18:07:25Z 
    May 17 14:07:25 bep.zip               0%[                    ]       0  --.-KB/s               
    bep.zip             100%[===================>] 721.87K  --.-KB/s    in 0.04s
    May 17 14:07:25 2026-05-17T18:07:25Z 
    May 17 14:07:25 2026-05-17 18:07:25 (17.6 MB/s) - ‘bep.zip’ saved [739197/739197]
    May 17 14:07:25 2026-05-17T18:07:25Z 
    May 17 14:07:26 Archive:  bep.zip
    

    It seems that if there is already a bep.zip in /tmp, the script hangs here. I removed everything in /tmp and I was able to carry on.

    The server started fine, but the mod did not load:

    ay 17 14:40:50 05/17/2026 18:40:50: Console: Valheim l-0.221.12 (network version 36)
    May 17 14:40:50 05/17/2026 18:40:50: Console: type "help" - for commands
    May 17 14:40:50 05/17/2026 18:40:50: DungeonDB Awake 27227
    May 17 14:40:50 05/17/2026 18:40:50: Worldgenerator version setup:2
    May 17 14:40:50 05/17/2026 18:40:50: Zonesystem Awake 27227
    May 17 14:40:50 05/17/2026 18:40:50: isModded: False
    

    After a bit of troubleshooting with Claude, it seems that this new version of BepInEx uses Doorstop v4 which renamed some environment variables and removed some other ones. The old naming is still used in the vhserver.sh script.

    So I cloned the valheim-gameserver-app repo, updated the env variables and pushed an update on my valheim cloudron app instance, which loaded the mod without any issues. You can find the lines I have changed below in vhserver.sh:

    -export DOORSTOP_ENABLE=TRUE
    -export DOORSTOP_INVOKE_DLL_PATH=./BepInEx/core/BepInEx.Preloader.dll
    -export DOORSTOP_CORLIB_OVERRIDE_PATH=./unstripped_corlib
    +# BepInExPack_Valheim 5.4.2333+ ships Doorstop v4, which renamed these env vars.
    +export DOORSTOP_ENABLED=1
    +export DOORSTOP_TARGET_ASSEMBLY=./BepInEx/core/BepInEx.Preloader.dll
    
    Valheim

  • Unable to setup a functional SMTP account with local cloudron mailbox
    O overclockmp

    Hello everyone,

    I am currently trying to setup a send email node in n8n.
    I have done what was suggested here and I created a specific user for this. I have also setup a mailbox associated to that user.

    Outbound emails work fine already with any apps (relay through mailjet).
    I have added the new user email as a sender in mailjet config.

    I have used the credentials from that new user to setup the n8n SMTP account.
    I use port 587 and mail.<domain> as the host.
    SSL is disabled and STARTTLS is enabled.

    I have also added the client host name as the n8n hostname.

    Is there a better way to do this now? (this linked post is from 2021, so maybe this information is outdated).
    Is there something I missed?

    Thank you all for your help

    N8N mail

  • Unable to setup a functional SMTP account with local cloudron mailbox
    O overclockmp

    Ok, so after looking into open ports a bit more, it turns out that there is nothing listening on port 587. As such, there is no SMTP server running or listening to any port whatsoever. I figure that an SMTP server may only start running if I enable incoming emails (setting which was not enabled, purposefully). When I enabled incoming email setting, sudo netstat -tlnp | grep 587 was finally returning something and n8n configuration worked fine.

    So to sum up, if my understanding is correct, when only using outbound mail, there isn't an actual SMTP server running, but only some kind of abstraction that containerized apps can use to send email directly through the mail relay (the internals of this are fuzzy to me...), so I need to enable incoming emails in order to send emails... 🙂

    But I'm glad I was at least able to make this work before going into 2026. Thanks for the help and for putting me on the right path here.

    Thank you for all the great work you do Cloudron Team, and wishing you all the best for the new year :).

    N8N mail

  • Publish ChangeDetection notifications to ntfy server on same cloudron instance
    O overclockmp

    Hello everyone,

    I have set up the change detection application to monitor changes on some websites. When those changes occur, I would like to send a notification to an ntfy service (also hosted on the same cloudron).

    ChangeDetection support such feature with apprise. So I can put this in settings > Notifications and it should work: ntfys://<token>@<ntfy_hostname>/changedetection

    However, I am getting the following errors:

    2024/09/09 15:08:56,000 - SENDING - null
    2024-09-09 15:09:01,045 - DEBUG - Socket Exception: HTTPSConnectionPool(host='<ntfy_hostname>', port=443): Max retries exceeded with url: / (Caused by ConnectTimeoutError(<urllib3.connection.HTTPSConnection object at 0x7f723024ba90>, 'Connection to <ntfy_hostname> timed out. (connect timeout=4.0)'))
    2024-09-09 15:09:01,045 - WARNING - A Connection error occurred sending ntfy:https://<ntfy_hostname> notification.
    2024-09-09 15:08:56,706 - DEBUG - ntfy Headers: {'User-Agent': 'changedetection.io', 'Authorization': 'Bearer <token>', 'Content-Type': 'application/json', 'X-Icon': 'https://raw.githubusercontent.com/dgtlmoon/changedetection.io/master/changedetectionio/static/images/avatar-256x256.png'}
    2024-09-09 15:08:56,706 - DEBUG - ntfy Payload: {'topic': 'changedetection', 'title': 'ChangeDetection.io Notification - https://changedetection.io/CHANGELOG.txt', 'message': 'https://changedetection.io/CHANGELOG.txt had a change.\n---\n\n---'}
    2024-09-09 15:08:56,706 - DEBUG - ntfy POST URL: https://<ntfy_hostname>(cert_verify=True)
    2024-09-09 15:08:56,705 - DEBUG - Loaded ntfy URL: ntfys://t...3@<ntfy_hostname>/changedetection?priority=default&mode=private&image=yes&auth=token&avatar_url=https%3A%2F%2Fraw.githubusercontent.com%2Fdgtlmoon%2Fchangedetection.io%2Fmaster%2Fchangedetectionio%2Fstatic%2Fimages%2Favatar-256x256.png&format=text&overflow=upstream&rto=4.0&cto=4.0&verify=yes
    

    It's worth noting that I can publish notifications without any issue from ntfy client directly. I have also tried with apprise CLI, and it also works fine:
    apprise -vv -t "Test Title" -b "Test Body" ntfys://<token>@<hostname>/changedetection

    My cloudron is hosted on a server at home and I have a pihole for local DNS on the same network.

    Could I please get some help to troubleshoot this issue?

    Thank you

    Change Detection

  • Publish ChangeDetection notifications to ntfy server on same cloudron instance
    O overclockmp

    The update to 8.0.5 alone made it work! Thank you @joseph and @girish!

    Change Detection
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