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  3. FacilMap

FacilMap

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  • C Offline
    C Offline
    cdauth
    wrote on last edited by
    #1

    I am the developer of FacilMap, an open-source application based on the OpenStreetMap ecosystem that is useful for finding places, calculating routes and collaboratively creating shareable maps of markers, lines and routes.

    It would be nice to see FacilMap available in Cloudron. FacilMap is running on Node.js and uses a MySQL or PostgreSQL database for storage. There is a Docker image available, the instructions how to use it are here.

    KubernetesK 1 Reply Last reply
    15
    • C cdauth

      I am the developer of FacilMap, an open-source application based on the OpenStreetMap ecosystem that is useful for finding places, calculating routes and collaboratively creating shareable maps of markers, lines and routes.

      It would be nice to see FacilMap available in Cloudron. FacilMap is running on Node.js and uses a MySQL or PostgreSQL database for storage. There is a Docker image available, the instructions how to use it are here.

      KubernetesK Offline
      KubernetesK Offline
      Kubernetes
      App Dev
      wrote on last edited by Kubernetes
      #2

      @cdauth That looks very nice and valuable for self hosting... The Dockerfile seems to be straight forward...

      Github Link: https://github.com/FacilMap/facilmap

      1 Reply Last reply
      4
      • L Offline
        L Offline
        LoudLemur
        wrote on last edited by LoudLemur
        #3

        Main Site: https://facilmap.org/
        Licence: AGPL v3.0
        Demo: main site
        Docker: Yes
        OSM: https://forum.cloudron.io/topic/8303/openmaptiles-on-cloudron-host-your-own-osm-open-street-map?_=1712223703215
        Open Routing: https://forum.cloudron.io/topic/2912/open-source-routing-machine?_=1712223738198

        brave_yybowHiqED.png

        Fantastic! I hadn't heard of this project and am delighted to see it here. Even more brilliant, the maintainer has actually visited us to suggest support on Cloudron. What a great start to a day!

        First, I certainly hope FacilMap is supported on Cloudron as soon as possible. We are most fortunate, as one of our best packagers,@Kubernetes likes the look of it, too.

        If you don't mind, I have some questions for you, both about FacilMap and about Cloudron.

        Firstly, thank you for making FacilMap. There are some nice features on there, like straight line measurements, topography and English versions of foreign names. Do you think it might be possible to integrate public-transport routing into this at some stage? Perhaps you are familiar with the Open Source projects working on things like that. What is the future for FacilMap and the Open Street Map project in general?

        Can we customize the level of resolution for different parts of the world on FacilMaps? For example, if we live in Antarctica and want to be able to see every nook and cranny, but don't care about Greenland and are ok with providing much lower resolution tiling there, can that be easily configured? What hardware would really make FacilMap run snappily? How much storage can we expect to need?

        I think a lot of us would like to know how you discovered Cloudron and what prompted you to have this project supported here? Have you actually used Cloudron to deploy other applications and seen how easy it is? Later on, it would be nice to hear if you would recommend Cloudron to other developers. Also, I hope you know some other good projects and make a request for them as well.

        C 1 Reply Last reply
        4
        • L LoudLemur

          Main Site: https://facilmap.org/
          Licence: AGPL v3.0
          Demo: main site
          Docker: Yes
          OSM: https://forum.cloudron.io/topic/8303/openmaptiles-on-cloudron-host-your-own-osm-open-street-map?_=1712223703215
          Open Routing: https://forum.cloudron.io/topic/2912/open-source-routing-machine?_=1712223738198

          brave_yybowHiqED.png

          Fantastic! I hadn't heard of this project and am delighted to see it here. Even more brilliant, the maintainer has actually visited us to suggest support on Cloudron. What a great start to a day!

          First, I certainly hope FacilMap is supported on Cloudron as soon as possible. We are most fortunate, as one of our best packagers,@Kubernetes likes the look of it, too.

          If you don't mind, I have some questions for you, both about FacilMap and about Cloudron.

          Firstly, thank you for making FacilMap. There are some nice features on there, like straight line measurements, topography and English versions of foreign names. Do you think it might be possible to integrate public-transport routing into this at some stage? Perhaps you are familiar with the Open Source projects working on things like that. What is the future for FacilMap and the Open Street Map project in general?

          Can we customize the level of resolution for different parts of the world on FacilMaps? For example, if we live in Antarctica and want to be able to see every nook and cranny, but don't care about Greenland and are ok with providing much lower resolution tiling there, can that be easily configured? What hardware would really make FacilMap run snappily? How much storage can we expect to need?

          I think a lot of us would like to know how you discovered Cloudron and what prompted you to have this project supported here? Have you actually used Cloudron to deploy other applications and seen how easy it is? Later on, it would be nice to hear if you would recommend Cloudron to other developers. Also, I hope you know some other good projects and make a request for them as well.

          C Offline
          C Offline
          cdauth
          wrote on last edited by
          #4

          Sorry for the late reply, I only saw your responses now. I guess I have to turn on notifications somehow.

          @LoudLemur said in FacilMap:

          Do you think it might be possible to integrate public-transport routing into this at some stage? Perhaps you are familiar with the Open Source projects working on things like that.

          When it comes to the services that require a lot of server resources (such as map tiles and routing), FacilMap only embeds third-party services, since I don't have the funds to host all that myself. If you know a good public-transport routing service, I could look into embedding it, but so far all services (even commercial ones) that I have come across were so terribly bad that I felt like it's better to not include such a feature rather than it giving false information.

          @LoudLemur said in FacilMap:

          What is the future for FacilMap and the Open Street Map project in general?

          I cannot say much about OpenStreetMap in general, other than that it has become quite mainstream in western countries in the last years. Many companies and government agencies have started to use it and sometimes support it by donating money or data. In western countries the quality of the map is often better than that of commercial maps at least in those places where you can go by car. Where it lacks a lot of detail is details about businesses (since those often add their information themselves, but only to Google Maps) and about tracks and paths in less frequented rural areas. Where it exceeds commercial maps is any kind of non-commercial or non-car infrastructure, such as bike/foot paths and public amenities (drinking water, public toilets, waste bins, etc.) In non-western countries the map nowadays contains many features that can be seen on satellite images, but often lacks information that can only be learned on the ground, such as street names, road quality and restrictions, and amenities. There are some exceptions where government agencies have donated official data to OSM. When it comes to routing, compared to commercial maps, OpenStreetMap lacks the data sources of actual travel times, so its route predictions are often less accurate and don't take traffic fluctuations into consideration. About the future of OSM I would say that it continues growing both in popularity and in detailedness of the map. Notably, in the last years some popular commercial apps/services have started using OSM and include functionality to let users report map errors or correct them, which has provided greatly to the up-to-date-ness of the map.

          About FacilMap, it is my hobby project and I currently do not have a lot of time to work on it other than fixing bugs, keeping the software stack up to date and occasionally introducing small features. I do have some bigger plans for it (provide a more extensive public API, introduce some more sophisticated permission management, add support for live navigation and user position tracking, add more features to analyse and modify routes and recorded tracks. But I don't know at what point I will have time to implement those. I have been developing FacilMap since 2009, sometimes more, sometimes less actively, and it remains my main open-source project that I’m also personally using on a daily basis. FacilMap is deeply rooted in the values of open-source software. While I like the imagination of getting enough donations to be able to work on FacilMap as my main job, I am strictly opposed to the idea of making it into a commercial project where decisions are made on profit rather than on user needs.

          @LoudLemur said in FacilMap:

          Can we customize the level of resolution for different parts of the world on FacilMaps? For example, if we live in Antarctica and want to be able to see every nook and cranny, but don't care about Greenland and are ok with providing much lower resolution tiling there, can that be easily configured?

          This cannot be configured right now. Since FacilMap doesn't generate any tiles itself but only uses tiles from third-party providers, reducing the resolution of tiles in certain areas wouldn't have any benefit to the user. There are some ideas for small improvements that might improve this use case though:

          • Add the ability to configure a map boundary. No objects can be added outside the boundary, and areas outside the boundary might be displayed faded out or not at all.
          • Add the ability to configure a maximum zoom level higher than what is available as map tiles. This would make it possible to create very detailed maps for very small areas, for example mapping all the amenities on a festival site.

          Due to the Mercator projection, using FacilMap in Antarctica or the Arctic would not be very pleasant. If this concrete need ever actually comes up, I would have to think of a good solution for it.

          @LoudLemur said in FacilMap:

          What hardware would really make FacilMap run snappily? How much storage can we expect to need?

          Since the tiles and route calculations happen on third-party services, the FacilMap backend is mostly only responsible serving routes calculated by third-party services and markers/lines/routes that are added to collaborative maps. These are stored in a MySQL or Postgres database. It is hard to give a good estimation what resources are required to host it, since that largely depends on the number of users and amount of data that is stored on collaborative maps. I would say that a minimum of 512 MiB of RAM is required to run the server. The database on facilmap.org, containing all the maps created in the last 15 years, is about 10 GiB big. For a small self-hosted instance I would say 1 GiB of disk space is way enough. I cannot say much about CPU power, I guess not much is needed, but of course the faster the better.

          @LoudLemur said in FacilMap:

          I think a lot of us would like to know how you discovered Cloudron and what prompted you to have this project supported here?

          I don't remember exactly how I discovered Cloudron, but mostly I was looking for easy ways how non-developers could self-host FacilMap. I came across YunoHost and helped to build a FacilMap package for it, but after playing around with it it seems to me that both the architecture and the UI of YunoHost are not very well-designed or stable. So I was looking for more professional alternatives that I can recommend to people who want to self-host FacilMap.

          timconsidineT L jdaviescoatesJ 3 Replies Last reply
          4
          • C cdauth

            Sorry for the late reply, I only saw your responses now. I guess I have to turn on notifications somehow.

            @LoudLemur said in FacilMap:

            Do you think it might be possible to integrate public-transport routing into this at some stage? Perhaps you are familiar with the Open Source projects working on things like that.

            When it comes to the services that require a lot of server resources (such as map tiles and routing), FacilMap only embeds third-party services, since I don't have the funds to host all that myself. If you know a good public-transport routing service, I could look into embedding it, but so far all services (even commercial ones) that I have come across were so terribly bad that I felt like it's better to not include such a feature rather than it giving false information.

            @LoudLemur said in FacilMap:

            What is the future for FacilMap and the Open Street Map project in general?

            I cannot say much about OpenStreetMap in general, other than that it has become quite mainstream in western countries in the last years. Many companies and government agencies have started to use it and sometimes support it by donating money or data. In western countries the quality of the map is often better than that of commercial maps at least in those places where you can go by car. Where it lacks a lot of detail is details about businesses (since those often add their information themselves, but only to Google Maps) and about tracks and paths in less frequented rural areas. Where it exceeds commercial maps is any kind of non-commercial or non-car infrastructure, such as bike/foot paths and public amenities (drinking water, public toilets, waste bins, etc.) In non-western countries the map nowadays contains many features that can be seen on satellite images, but often lacks information that can only be learned on the ground, such as street names, road quality and restrictions, and amenities. There are some exceptions where government agencies have donated official data to OSM. When it comes to routing, compared to commercial maps, OpenStreetMap lacks the data sources of actual travel times, so its route predictions are often less accurate and don't take traffic fluctuations into consideration. About the future of OSM I would say that it continues growing both in popularity and in detailedness of the map. Notably, in the last years some popular commercial apps/services have started using OSM and include functionality to let users report map errors or correct them, which has provided greatly to the up-to-date-ness of the map.

            About FacilMap, it is my hobby project and I currently do not have a lot of time to work on it other than fixing bugs, keeping the software stack up to date and occasionally introducing small features. I do have some bigger plans for it (provide a more extensive public API, introduce some more sophisticated permission management, add support for live navigation and user position tracking, add more features to analyse and modify routes and recorded tracks. But I don't know at what point I will have time to implement those. I have been developing FacilMap since 2009, sometimes more, sometimes less actively, and it remains my main open-source project that I’m also personally using on a daily basis. FacilMap is deeply rooted in the values of open-source software. While I like the imagination of getting enough donations to be able to work on FacilMap as my main job, I am strictly opposed to the idea of making it into a commercial project where decisions are made on profit rather than on user needs.

            @LoudLemur said in FacilMap:

            Can we customize the level of resolution for different parts of the world on FacilMaps? For example, if we live in Antarctica and want to be able to see every nook and cranny, but don't care about Greenland and are ok with providing much lower resolution tiling there, can that be easily configured?

            This cannot be configured right now. Since FacilMap doesn't generate any tiles itself but only uses tiles from third-party providers, reducing the resolution of tiles in certain areas wouldn't have any benefit to the user. There are some ideas for small improvements that might improve this use case though:

            • Add the ability to configure a map boundary. No objects can be added outside the boundary, and areas outside the boundary might be displayed faded out or not at all.
            • Add the ability to configure a maximum zoom level higher than what is available as map tiles. This would make it possible to create very detailed maps for very small areas, for example mapping all the amenities on a festival site.

            Due to the Mercator projection, using FacilMap in Antarctica or the Arctic would not be very pleasant. If this concrete need ever actually comes up, I would have to think of a good solution for it.

            @LoudLemur said in FacilMap:

            What hardware would really make FacilMap run snappily? How much storage can we expect to need?

            Since the tiles and route calculations happen on third-party services, the FacilMap backend is mostly only responsible serving routes calculated by third-party services and markers/lines/routes that are added to collaborative maps. These are stored in a MySQL or Postgres database. It is hard to give a good estimation what resources are required to host it, since that largely depends on the number of users and amount of data that is stored on collaborative maps. I would say that a minimum of 512 MiB of RAM is required to run the server. The database on facilmap.org, containing all the maps created in the last 15 years, is about 10 GiB big. For a small self-hosted instance I would say 1 GiB of disk space is way enough. I cannot say much about CPU power, I guess not much is needed, but of course the faster the better.

            @LoudLemur said in FacilMap:

            I think a lot of us would like to know how you discovered Cloudron and what prompted you to have this project supported here?

            I don't remember exactly how I discovered Cloudron, but mostly I was looking for easy ways how non-developers could self-host FacilMap. I came across YunoHost and helped to build a FacilMap package for it, but after playing around with it it seems to me that both the architecture and the UI of YunoHost are not very well-designed or stable. So I was looking for more professional alternatives that I can recommend to people who want to self-host FacilMap.

            timconsidineT Online
            timconsidineT Online
            timconsidine
            App Dev
            wrote on last edited by
            #5

            @cdauth thank you for work you do on Facilmap

            1 Reply Last reply
            1
            • C cdauth

              Sorry for the late reply, I only saw your responses now. I guess I have to turn on notifications somehow.

              @LoudLemur said in FacilMap:

              Do you think it might be possible to integrate public-transport routing into this at some stage? Perhaps you are familiar with the Open Source projects working on things like that.

              When it comes to the services that require a lot of server resources (such as map tiles and routing), FacilMap only embeds third-party services, since I don't have the funds to host all that myself. If you know a good public-transport routing service, I could look into embedding it, but so far all services (even commercial ones) that I have come across were so terribly bad that I felt like it's better to not include such a feature rather than it giving false information.

              @LoudLemur said in FacilMap:

              What is the future for FacilMap and the Open Street Map project in general?

              I cannot say much about OpenStreetMap in general, other than that it has become quite mainstream in western countries in the last years. Many companies and government agencies have started to use it and sometimes support it by donating money or data. In western countries the quality of the map is often better than that of commercial maps at least in those places where you can go by car. Where it lacks a lot of detail is details about businesses (since those often add their information themselves, but only to Google Maps) and about tracks and paths in less frequented rural areas. Where it exceeds commercial maps is any kind of non-commercial or non-car infrastructure, such as bike/foot paths and public amenities (drinking water, public toilets, waste bins, etc.) In non-western countries the map nowadays contains many features that can be seen on satellite images, but often lacks information that can only be learned on the ground, such as street names, road quality and restrictions, and amenities. There are some exceptions where government agencies have donated official data to OSM. When it comes to routing, compared to commercial maps, OpenStreetMap lacks the data sources of actual travel times, so its route predictions are often less accurate and don't take traffic fluctuations into consideration. About the future of OSM I would say that it continues growing both in popularity and in detailedness of the map. Notably, in the last years some popular commercial apps/services have started using OSM and include functionality to let users report map errors or correct them, which has provided greatly to the up-to-date-ness of the map.

              About FacilMap, it is my hobby project and I currently do not have a lot of time to work on it other than fixing bugs, keeping the software stack up to date and occasionally introducing small features. I do have some bigger plans for it (provide a more extensive public API, introduce some more sophisticated permission management, add support for live navigation and user position tracking, add more features to analyse and modify routes and recorded tracks. But I don't know at what point I will have time to implement those. I have been developing FacilMap since 2009, sometimes more, sometimes less actively, and it remains my main open-source project that I’m also personally using on a daily basis. FacilMap is deeply rooted in the values of open-source software. While I like the imagination of getting enough donations to be able to work on FacilMap as my main job, I am strictly opposed to the idea of making it into a commercial project where decisions are made on profit rather than on user needs.

              @LoudLemur said in FacilMap:

              Can we customize the level of resolution for different parts of the world on FacilMaps? For example, if we live in Antarctica and want to be able to see every nook and cranny, but don't care about Greenland and are ok with providing much lower resolution tiling there, can that be easily configured?

              This cannot be configured right now. Since FacilMap doesn't generate any tiles itself but only uses tiles from third-party providers, reducing the resolution of tiles in certain areas wouldn't have any benefit to the user. There are some ideas for small improvements that might improve this use case though:

              • Add the ability to configure a map boundary. No objects can be added outside the boundary, and areas outside the boundary might be displayed faded out or not at all.
              • Add the ability to configure a maximum zoom level higher than what is available as map tiles. This would make it possible to create very detailed maps for very small areas, for example mapping all the amenities on a festival site.

              Due to the Mercator projection, using FacilMap in Antarctica or the Arctic would not be very pleasant. If this concrete need ever actually comes up, I would have to think of a good solution for it.

              @LoudLemur said in FacilMap:

              What hardware would really make FacilMap run snappily? How much storage can we expect to need?

              Since the tiles and route calculations happen on third-party services, the FacilMap backend is mostly only responsible serving routes calculated by third-party services and markers/lines/routes that are added to collaborative maps. These are stored in a MySQL or Postgres database. It is hard to give a good estimation what resources are required to host it, since that largely depends on the number of users and amount of data that is stored on collaborative maps. I would say that a minimum of 512 MiB of RAM is required to run the server. The database on facilmap.org, containing all the maps created in the last 15 years, is about 10 GiB big. For a small self-hosted instance I would say 1 GiB of disk space is way enough. I cannot say much about CPU power, I guess not much is needed, but of course the faster the better.

              @LoudLemur said in FacilMap:

              I think a lot of us would like to know how you discovered Cloudron and what prompted you to have this project supported here?

              I don't remember exactly how I discovered Cloudron, but mostly I was looking for easy ways how non-developers could self-host FacilMap. I came across YunoHost and helped to build a FacilMap package for it, but after playing around with it it seems to me that both the architecture and the UI of YunoHost are not very well-designed or stable. So I was looking for more professional alternatives that I can recommend to people who want to self-host FacilMap.

              L Offline
              L Offline
              LoudLemur
              wrote on last edited by
              #6

              @cdauth thanks very much for your full answers. I hope facilmap is supported on Cloydron soon.

              1 Reply Last reply
              1
              • C cdauth

                Sorry for the late reply, I only saw your responses now. I guess I have to turn on notifications somehow.

                @LoudLemur said in FacilMap:

                Do you think it might be possible to integrate public-transport routing into this at some stage? Perhaps you are familiar with the Open Source projects working on things like that.

                When it comes to the services that require a lot of server resources (such as map tiles and routing), FacilMap only embeds third-party services, since I don't have the funds to host all that myself. If you know a good public-transport routing service, I could look into embedding it, but so far all services (even commercial ones) that I have come across were so terribly bad that I felt like it's better to not include such a feature rather than it giving false information.

                @LoudLemur said in FacilMap:

                What is the future for FacilMap and the Open Street Map project in general?

                I cannot say much about OpenStreetMap in general, other than that it has become quite mainstream in western countries in the last years. Many companies and government agencies have started to use it and sometimes support it by donating money or data. In western countries the quality of the map is often better than that of commercial maps at least in those places where you can go by car. Where it lacks a lot of detail is details about businesses (since those often add their information themselves, but only to Google Maps) and about tracks and paths in less frequented rural areas. Where it exceeds commercial maps is any kind of non-commercial or non-car infrastructure, such as bike/foot paths and public amenities (drinking water, public toilets, waste bins, etc.) In non-western countries the map nowadays contains many features that can be seen on satellite images, but often lacks information that can only be learned on the ground, such as street names, road quality and restrictions, and amenities. There are some exceptions where government agencies have donated official data to OSM. When it comes to routing, compared to commercial maps, OpenStreetMap lacks the data sources of actual travel times, so its route predictions are often less accurate and don't take traffic fluctuations into consideration. About the future of OSM I would say that it continues growing both in popularity and in detailedness of the map. Notably, in the last years some popular commercial apps/services have started using OSM and include functionality to let users report map errors or correct them, which has provided greatly to the up-to-date-ness of the map.

                About FacilMap, it is my hobby project and I currently do not have a lot of time to work on it other than fixing bugs, keeping the software stack up to date and occasionally introducing small features. I do have some bigger plans for it (provide a more extensive public API, introduce some more sophisticated permission management, add support for live navigation and user position tracking, add more features to analyse and modify routes and recorded tracks. But I don't know at what point I will have time to implement those. I have been developing FacilMap since 2009, sometimes more, sometimes less actively, and it remains my main open-source project that I’m also personally using on a daily basis. FacilMap is deeply rooted in the values of open-source software. While I like the imagination of getting enough donations to be able to work on FacilMap as my main job, I am strictly opposed to the idea of making it into a commercial project where decisions are made on profit rather than on user needs.

                @LoudLemur said in FacilMap:

                Can we customize the level of resolution for different parts of the world on FacilMaps? For example, if we live in Antarctica and want to be able to see every nook and cranny, but don't care about Greenland and are ok with providing much lower resolution tiling there, can that be easily configured?

                This cannot be configured right now. Since FacilMap doesn't generate any tiles itself but only uses tiles from third-party providers, reducing the resolution of tiles in certain areas wouldn't have any benefit to the user. There are some ideas for small improvements that might improve this use case though:

                • Add the ability to configure a map boundary. No objects can be added outside the boundary, and areas outside the boundary might be displayed faded out or not at all.
                • Add the ability to configure a maximum zoom level higher than what is available as map tiles. This would make it possible to create very detailed maps for very small areas, for example mapping all the amenities on a festival site.

                Due to the Mercator projection, using FacilMap in Antarctica or the Arctic would not be very pleasant. If this concrete need ever actually comes up, I would have to think of a good solution for it.

                @LoudLemur said in FacilMap:

                What hardware would really make FacilMap run snappily? How much storage can we expect to need?

                Since the tiles and route calculations happen on third-party services, the FacilMap backend is mostly only responsible serving routes calculated by third-party services and markers/lines/routes that are added to collaborative maps. These are stored in a MySQL or Postgres database. It is hard to give a good estimation what resources are required to host it, since that largely depends on the number of users and amount of data that is stored on collaborative maps. I would say that a minimum of 512 MiB of RAM is required to run the server. The database on facilmap.org, containing all the maps created in the last 15 years, is about 10 GiB big. For a small self-hosted instance I would say 1 GiB of disk space is way enough. I cannot say much about CPU power, I guess not much is needed, but of course the faster the better.

                @LoudLemur said in FacilMap:

                I think a lot of us would like to know how you discovered Cloudron and what prompted you to have this project supported here?

                I don't remember exactly how I discovered Cloudron, but mostly I was looking for easy ways how non-developers could self-host FacilMap. I came across YunoHost and helped to build a FacilMap package for it, but after playing around with it it seems to me that both the architecture and the UI of YunoHost are not very well-designed or stable. So I was looking for more professional alternatives that I can recommend to people who want to self-host FacilMap.

                jdaviescoatesJ Online
                jdaviescoatesJ Online
                jdaviescoates
                wrote on last edited by jdaviescoates
                #7

                @cdauth prompted by your recent posts here I had a little play with facilmap.org recently and I love it! Such a great powerful tool! THANK YOU! πŸ™

                There is one (I think relatively easy) thing you could do to (I think) make it even better, which would be to make public maps support the murmurations prototol (which, as I understand it would just be a matter of making it easy to do json export of public map data formatted in such a way as could easily be imported into murmurations indexes) πŸ™‚ πŸ™

                I use Cloudron with Gandi & Hetzner

                1 Reply Last reply
                1
                • timconsidineT Online
                  timconsidineT Online
                  timconsidine
                  App Dev
                  wrote on last edited by timconsidine
                  #8

                  I’m trying to package FacilMap, but running into problems with yarn.
                  @staff is yarn in the Cloudron base image ?
                  (meaning I don’t need to add it)

                  1 Reply Last reply
                  2
                  • nebulonN Offline
                    nebulonN Offline
                    nebulon
                    Staff
                    wrote on last edited by
                    #9

                    yarn is there but only yarn 1 (v1.22.19) so this may or may not be the yarn you are looking for. Basically version 2+ is like a separate thing. You should be able to install it as outlined in https://yarnpkg.com/getting-started/install

                    1 Reply Last reply
                    2
                    • timconsidineT Online
                      timconsidineT Online
                      timconsidine
                      App Dev
                      wrote on last edited by
                      #10

                      I tried packaging this app but failed and gave up.
                      There seems to be a problem of versions.
                      Added yarn 3.6.3 and upgraded Node from the base image 18.8.0
                      Resorted to an AI approach to resolve, but it failed

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                      • timconsidineT Online
                        timconsidineT Online
                        timconsidine
                        App Dev
                        wrote on last edited by timconsidine
                        #11

                        Ha !
                        talk about versions - I was using an old cloudron base image !!
                        trying again …

                        EDIT : yep, that works. 🍾

                        Will create a repo for other to try if they wish

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                        • timconsidineT Online
                          timconsidineT Online
                          timconsidine
                          App Dev
                          wrote on last edited by
                          #12

                          Initial V1 package available here : https://git.cloudron.io/timconsidine/cloudron-facilmap

                          jdaviescoatesJ 1 Reply Last reply
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                          • timconsidineT timconsidine

                            Initial V1 package available here : https://git.cloudron.io/timconsidine/cloudron-facilmap

                            jdaviescoatesJ Online
                            jdaviescoatesJ Online
                            jdaviescoates
                            wrote on last edited by
                            #13

                            @timconsidine said in FacilMap:

                            Initial V1 package available here : https://git.cloudron.io/timconsidine/cloudron-facilmap

                            πŸ‘

                            I use Cloudron with Gandi & Hetzner

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                            • timconsidineT timconsidine

                              Ha !
                              talk about versions - I was using an old cloudron base image !!
                              trying again …

                              EDIT : yep, that works. 🍾

                              Will create a repo for other to try if they wish

                              L Offline
                              L Offline
                              LoudLemur
                              wrote on last edited by
                              #14

                              @timconsidine said in FacilMap:

                              EDIT : yep, that works.

                              Well done! Thanks, too!

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