Hey
Is there any way to add an Spigot 1.16.5 MC Server ?
https://getbukkit.org/get/RD0y91OTotryPrElNQe4ovBLDNweoO5Z (this is a minecraft server mirror, please use with care)
Thanks a Lot
Hey
Is there any way to add an Spigot 1.16.5 MC Server ?
https://getbukkit.org/get/RD0y91OTotryPrElNQe4ovBLDNweoO5Z (this is a minecraft server mirror, please use with care)
Thanks a Lot
Hello,
How Can i Change der Minecraft Version to 1.16.5 on the "Normal" Minecraft Server.
I can Login into Docker but i canΒ΄t change anything.
Best regards.
Krash
Would it be possible to add Jdownloader - https://jdownloader.org/ ?
https://hub.docker.com/r/jlesage/jdownloader-2
Best regards
Krash
Hey
Is it possible that the "Mod" option does not work?
When I try with "MODSUPPORT="0" " he downloads seemed data creates the folder and is in a start of death, staret again and again when I try to call https://valheim.thunderstore.io/package/download/denikson/BepInExPack_Valheim/$BepInExVersion/ and comes only "Page not found" - possible only accessible via cmd.
and the logs are full with "can't load dll" with weird special characters ?
2021-05-21T17:52:02.000Z Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/οΏ½DNοΏ½-V/mono/aot-cache/amd64/UnityEngine.ClothModule.dll.so
2021-05-21T17:52:02.000Z Load DLL: /run/vhserver-steam/valheim_server_Data/Managed/UnityEngine.CoreModule.dll
2021-05-21T17:52:02.000Z Base: UnityEngine.CoreModule.dll
2021-05-21T17:52:02.000Z Redirecting to /run/vhserver-steam/unstripped_corlib/UnityEngine.CoreModule.dll
2021-05-21T17:52:02.000Z Load DLL: /run/vhserver-steam/valheim_server_Data/Managed/UnityEngine.DirectorModule.dll
2021-05-21T17:52:02.000Z Base: UnityEngine.DirectorModule.dll
2021-05-21T17:52:02.000Z Redirecting to /run/vhserver-steam/unstripped_corlib/UnityEngine.DirectorModule.dll
I also tried to download the BepInEx myself and "install" it into the existing folders but the success remains the same with " can't load dll"
Does anyone have an idea?
Search in Google missing files and you should download BepInEx again, but unfortunately also brings no success.
I know early Access and unstable.
I don't have to do more than start the server once normally then shutdown - start MODSUPPORT="0" to MODSUPPORT="1" or ?
best regards
Krash
@nebulon @brutalbirdie Thank you for the effort though I thought an option for the docker container would be the best or easiest way
It is after all still an early access game and runs but still more stable than some other games / mods, I can still remember Arma2 Dayz mod, there you had to restart the server, otherwise it was just more horrible after 5 hours of play, because just too many objects that could not be unloaded were present.
but definitely many thanks
@brutalbirdie yes i know that addons are supported, i have also tested it,
but then i found umod and there was an "autorestart", Broadcast and Itemremover , and i thought jeah fits then vallheim hald just come to another server - never mind.
The fact is that an autorestart doesn't work there either and that's why, as at the start, my request for an autorestart button at "Apprestart" that can be set so that the whole Docker instance is restarted at xx:xx.
please don't take this as an attack or anything but this is fact.
I understand what you mean, however umod has the advantage of the users who connect, do not need to install an extra version updates etc.. works with the normal "vanilla" version it would be configured here also the "autorestart", but that does not work.
On a 2nd server outside of my "main" server and cloudron I have a test server running and there are things installed like itemremover, gloablchat and broadcaster that run without problems, next I will install the bandwidth optimizer.
I personally know too little about docker and so I can not write myself a simple "restart script", it does not have to be more, just a line restart, every xx h or at a fixed time.
@brutalbirdie you can send a broadcast message, to server when umod is installed.
Yes, I can do that with pleasure,
I would like to have the possibility to specify Nextcloud as backup path.
Like the Google Cloud (I am generally not a friend of 3t provider hosters).
The Nextcloud is my private alternative hosted on another server. On another location.
Or if it were possible the option of a "sync" like rsync to the outside. Then I can specify the folder is synced daily with the server, I unfortunately always get "connection failed". but with Filezilla I get a connection.
Hello,
would there be the possibility to make a backup sync with Nextcloud ?
greetings
Krash
Cronjob is a nice idea, but anyone who joints the server, I can tell them that at 7 pm is an automatic restart, then the server again automatically saves every 20 minutes. so you could time it at 2 restarts a day that the 2nd is tuned so that the save point is 5 minutes before the restart.
and thus one could then also schedule the backups at the right time. Win Win
Hello,
is there the possibility to add an autorestart / daily restart at xxx clock? because with 10 people and a lot of built up land a restart can work wonders
thanks and greetings
Krash