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Offical apps | Community apps | Demo | Docs | Install
  1. Cloudron Forum
  2. Package development
  3. RomM App For Cloudron

RomM App For Cloudron

Scheduled Pinned Locked Moved Package development
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  • eyecreateE
    eyecreateE
    eyecreate
    App Dev
    wrote on last edited by
    #22

    I updated the metadata to support the community app format. Tested on the server you linked.

    Install URL: https://git.cloudron.io/eyecreate/romm/-/raw/main/CloudronVersions.json

    murgeroM 1 Reply Last reply
    3
    • eyecreateE eyecreate

      I updated the metadata to support the community app format. Tested on the server you linked.

      Install URL: https://git.cloudron.io/eyecreate/romm/-/raw/main/CloudronVersions.json

      murgeroM
      murgeroM
      murgero
      App Dev
      wrote on last edited by
      #23

      @eyecreate amazing! I'll be installing this I think

      --
      https://urgero.org
      ~ Professional Nerd. Freelance Programmer. ~

      1 Reply Last reply
      0
      • humptyH
        humptyH
        humpty
        wrote last edited by humpty
        #24

        do you HAVE to add metadata provider for it to work? I uploaded some NES games, ran a scan, restarted the app, and yet nothing shows in the library. Can't I use this in "offline" mode? As in no calls to third parties?

        image.jpeg

        Edit: created a screenscraper account, added the user/pass to the env.sh, and restarted the app. Some dev api error is showing up. I couldn't find a way to create a dev api anywhere on their site.

        1 Reply Last reply
        1
        • eyecreateE
          eyecreateE
          eyecreate
          App Dev
          wrote last edited by eyecreate
          #25

          There is no metadata by default, so yes, it has to reach out somewhere unless you want to type out your own metadata into the editor. It should by default have hasheous, but I haven't always had tons of success with it's proxy.
          Sorry about the dev api error. screenscraper isn't usable right now without me applying for a dev key.(screenscraper needs a dev key and user auth) Romm used to ship their key in the code, but removed it recently.
          On my own server, I've set up IGDB for now.

          humptyH 2 Replies Last reply
          1
          • eyecreateE eyecreate

            There is no metadata by default, so yes, it has to reach out somewhere unless you want to type out your own metadata into the editor. It should by default have hasheous, but I haven't always had tons of success with it's proxy.
            Sorry about the dev api error. screenscraper isn't usable right now without me applying for a dev key.(screenscraper needs a dev key and user auth) Romm used to ship their key in the code, but removed it recently.
            On my own server, I've set up IGDB for now.

            humptyH
            humptyH
            humpty
            wrote last edited by
            #26

            @eyecreate said:

            I've set up IGDB for now.

            I'll give that a shot. Thank you.

            1 Reply Last reply
            0
            • eyecreateE eyecreate

              There is no metadata by default, so yes, it has to reach out somewhere unless you want to type out your own metadata into the editor. It should by default have hasheous, but I haven't always had tons of success with it's proxy.
              Sorry about the dev api error. screenscraper isn't usable right now without me applying for a dev key.(screenscraper needs a dev key and user auth) Romm used to ship their key in the code, but removed it recently.
              On my own server, I've set up IGDB for now.

              humptyH
              humptyH
              humpty
              wrote last edited by humpty
              #27

              @eyecreate I started over and added the IGDB info and restarted the app then proceeded with the initial account creation. IGDB's connection is valid. I uploaded a new set of NES roms that I got from Vimmdotnet (in case it was a rom issue). Ran a scan and I still don't see them. They are being detected though. What am I doing wrong?

              image.jpeg
              image.jpeg

              Edit: I downloaded the NES roms from the romM demo site to make sure it's not a rom issue so it must be a scan issue. I keep getting this error when manually triggering one regardless of which method I try (quick, complete, etc) Scan failed: Quick Scan is already queued

              1 Reply Last reply
              0
              • humptyH
                humptyH
                humpty
                wrote last edited by
                #28

                Started over again. This time I uploaded the roms and set IGDB info before setting up the account/app. I triggered a quick scan and in another tab I watched the log. The scan is definitely getting stuck. I triggered a new scan attempt in another tab and you can see the failed messages.

                image.jpeg

                1 Reply Last reply
                0
                • humptyH
                  humptyH
                  humpty
                  wrote last edited by
                  #29

                  On RomM's discord, I found some clues related to quick scan getting stuck:

                  Clue 1

                  reverse proxy setup that enable Web sockets is on

                  Clue 2

                  This is for proxmox but might be related?

                  `There is a new worker just for scans and the update script doesn't create the new service, or seem to update the ones that are there. The updates are in the script to make a new romm lxc though.`
                  https://github.com/community-scripts/ProxmoxVE/blob/main/install/romm-install.sh (starts at line 353)
                  

                  Clue 3

                  disable launchbox

                  If it's a typo and they meant lunchbox, I can definitely help with that.

                  Another user reported having scan issues in 5.3.1, but not in 5.2.0. I joined late to the party so I don't have a 5.2.0 backup to revert to to confirm.

                  1 Reply Last reply
                  0
                  • eyecreateE
                    eyecreateE
                    eyecreate
                    App Dev
                    wrote last edited by eyecreate
                    #30

                    There were some changes to library structure recently, but I didnt think they changed anything related to the workers to affect scanning. I'll take a closer look and see if I missed a change related to scanning.

                    1 Reply Last reply
                    1
                    • eyecreateE
                      eyecreateE
                      eyecreate
                      App Dev
                      wrote last edited by
                      #31

                      I looked more at the code and it seems the workers need to specifically be marked to scan now or else they don't get scan tasks. I'll update that in the image.

                      1 Reply Last reply
                      1
                      • eyecreateE
                        eyecreateE
                        eyecreate
                        App Dev
                        wrote last edited by
                        #32

                        Romm should be updated now to fix not having any scanning happen.

                        1 Reply Last reply
                        1
                        • humptyH
                          humptyH
                          humpty
                          wrote last edited by humpty
                          #33

                          Success! It's scanning as I'm typing this!

                          image.jpeg

                          THANK YOU! 🎉

                          1 Reply Last reply
                          0
                          • humptyH
                            humptyH
                            humpty
                            wrote last edited by humpty
                            #34

                            Vice city, Robocop, Blades of Steel... Man, the memories 🥹

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