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  3. Eleutheria Pay - Open source donation platform

Eleutheria Pay - Open source donation platform

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  • ? Offline
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    A Former User
    wrote on last edited by A Former User
    #95

    Man golang is fun. Had some frustrations with module management. Maybe I should look at plain ol C or Rust for good ol downloading and relative linking of dependencies but otherwise golang is fun. That being said I found what you were talking about @girish and I’ve it all in one binary. Only thing now is I need to expose the CSS config in the .env file. Makes it easier so releases are just a .env and an executable. Simple and elegant.

    robiR 1 Reply Last reply
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    • ? A Former User

      Man golang is fun. Had some frustrations with module management. Maybe I should look at plain ol C or Rust for good ol downloading and relative linking of dependencies but otherwise golang is fun. That being said I found what you were talking about @girish and I’ve it all in one binary. Only thing now is I need to expose the CSS config in the .env file. Makes it easier so releases are just a .env and an executable. Simple and elegant.

      robiR Offline
      robiR Offline
      robi
      wrote on last edited by
      #96

      @atrilahiji yeah, I always use GVM to manage diff go versions and modules.

      Conscious tech

      ? 1 Reply Last reply
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      • robiR robi

        @atrilahiji yeah, I always use GVM to manage diff go versions and modules.

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        A Former User
        wrote on last edited by
        #97

        @robi Oh wow thanks!

        That helps quite a bit! I find the whole central location for modules frustrating. I guess I'm used to just dropping a library or some code I wrote into the same directory as my main app and linking to it via its relative path.

        I don't want to change langs again but now part of me is curious about just writing a C server lol. A fun challenge but not for this particular project πŸ˜›

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        • ? Offline
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          A Former User
          wrote on last edited by
          #98

          Screen Shot 2021-03-14 at 12.38.20 AM.png
          πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€

          ? 1 Reply Last reply
          1
          • ? A Former User

            Screen Shot 2021-03-14 at 12.38.20 AM.png
            πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€ πŸ‘€

            ? Offline
            ? Offline
            A Former User
            wrote on last edited by A Former User
            #99

            @atrilahiji Finished EL for now (as in I believe it is ready for use). And the package merges the configs. Its a single .env and binary now πŸ˜„

            Thanks for that suggestion @girish !

            girishG 1 Reply Last reply
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            • ? A Former User

              @atrilahiji Finished EL for now (as in I believe it is ready for use). And the package merges the configs. Its a single .env and binary now πŸ˜„

              Thanks for that suggestion @girish !

              girishG Offline
              girishG Offline
              girish
              Staff
              wrote on last edited by
              #100

              @atrilahiji Oh wow, you ended up rewriting it in Go? That was pretty quick, I must say. Where is the Cloudron package btw? Or is that not done yet?

              ? 1 Reply Last reply
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              • girishG girish

                @atrilahiji Oh wow, you ended up rewriting it in Go? That was pretty quick, I must say. Where is the Cloudron package btw? Or is that not done yet?

                ? Offline
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                A Former User
                wrote on last edited by
                #101

                @girish one quick update before I think it’s ready (had to re-enable asset customization)

                Yeah thankfully the backend for EleutheriaPay is very simple so rewriting it in go was pretty quick. I did have to pull out an assets folder from the executable so it can be customized. But it still means the frontend build is already done when it is downloaded.

                I’ll link it here in a moment

                girishG 1 Reply Last reply
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                • ? A Former User

                  @girish one quick update before I think it’s ready (had to re-enable asset customization)

                  Yeah thankfully the backend for EleutheriaPay is very simple so rewriting it in go was pretty quick. I did have to pull out an assets folder from the executable so it can be customized. But it still means the frontend build is already done when it is downloaded.

                  I’ll link it here in a moment

                  girishG Offline
                  girishG Offline
                  girish
                  Staff
                  wrote on last edited by
                  #102

                  @atrilahiji if it can be a separate repo like other app packages, that will be great! You can put it in git.cloudron.io

                  ? 1 Reply Last reply
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                  • girishG girish

                    @atrilahiji if it can be a separate repo like other app packages, that will be great! You can put it in git.cloudron.io

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #103

                    @girish Its been over here: https://git.cloudron.io/AtriLahiji/eleutheriapay-app

                    I just updated it and fixed asset linking. Should be ready now. I've lost count of the number of times I've said it should be ready but my ADD brain does seem to miss things I need to fix. This time for real though.

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                    • P Offline
                      P Offline
                      privsec
                      wrote on last edited by
                      #104

                      I am really interested in this, I’ll be looking this over to see if I can help develop it.

                      ? 1 Reply Last reply
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                      • P privsec

                        I am really interested in this, I’ll be looking this over to see if I can help develop it.

                        ? Offline
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                        A Former User
                        wrote on last edited by
                        #105

                        @privsec Develop it? I mean I am open to contributions if thats what you mean.

                        P 1 Reply Last reply
                        1
                        • ? A Former User

                          @privsec Develop it? I mean I am open to contributions if thats what you mean.

                          P Offline
                          P Offline
                          privsec
                          wrote on last edited by
                          #106

                          @atrilahiji yes, sorry.

                          Contribute to it in any way. I love the idea of this.

                          ? 1 Reply Last reply
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                          • P privsec

                            @atrilahiji yes, sorry.

                            Contribute to it in any way. I love the idea of this.

                            ? Offline
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                            A Former User
                            wrote on last edited by A Former User
                            #107

                            @privsec Ah I see. Yeah its on my self hosted gitea but I can always make accounts for those who want to contribute or try to merge in contributions with credit from forks on GitHub or something. I haven't figured out the whole contribution model for self hosted yet. This is why we need activitypub gitea πŸ˜›

                            I'm glad you like it!

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                            • ? Offline
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                              A Former User
                              wrote on last edited by A Former User
                              #108

                              haHAHAHAHA one more fix in. Had the wrong mime type for the Badge endpoint so it wasn't showing up when embedded. I got mad that it was just that so I re-tagged 1.1.4. πŸ˜„

                              My instance using the new package. I need to make sure the assets update correctly so I'll push that to the package soon.

                              ? 1 Reply Last reply
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                              • ? A Former User

                                haHAHAHAHA one more fix in. Had the wrong mime type for the Badge endpoint so it wasn't showing up when embedded. I got mad that it was just that so I re-tagged 1.1.4. πŸ˜„

                                My instance using the new package. I need to make sure the assets update correctly so I'll push that to the package soon.

                                ? Offline
                                ? Offline
                                A Former User
                                wrote on last edited by A Former User
                                #109

                                @girish Done.

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                                • ? Offline
                                  ? Offline
                                  A Former User
                                  wrote on last edited by
                                  #110

                                  I've pushed a new update. Version 1.1.5 of EL. The package should be ready as well. Let me know if you have any questions about it @girish and a reminder that if you want it, "smash that upvote button" on my original post.

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                                  • ? Offline
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                                    A Former User
                                    wrote on last edited by A Former User
                                    #111

                                    Is there a possibility of this being on the store? I have a few things I want to add in the near future but nothing should be breaking. It should be stable and good to go now πŸ‘

                                    Guess I should probably tag @girish here eh?
                                    Also bump!

                                    girishG 1 Reply Last reply
                                    2
                                    • ? A Former User

                                      Is there a possibility of this being on the store? I have a few things I want to add in the near future but nothing should be breaking. It should be stable and good to go now πŸ‘

                                      Guess I should probably tag @girish here eh?
                                      Also bump!

                                      girishG Offline
                                      girishG Offline
                                      girish
                                      Staff
                                      wrote on last edited by
                                      #112

                                      @atrilahiji It's on my list, haven't forgotten this πŸ™‚ This week was supposed to be our "app month" but it has instead turned out into a "6.2 month"! We have ended up with 7 patch releases now but atleast we are finally done. The roll out will take the rest of this week, so we will get on track to focusing on getting the most voted apps and already packaged ones out.

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                                        A Former User
                                        wrote on last edited by A Former User
                                        #113

                                        FYI I’m working on integration with Owncast πŸ™‚

                                        The developer of Owncast reached out via an issue on my repo suggesting this and I’m exploring possibilities now.

                                        1 Reply Last reply
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                                        • ? Offline
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                                          A Former User
                                          wrote on last edited by
                                          #114

                                          I have a new version out now with support for Owncast. It also uses a Stripe element built into the app rather than their checkout workflow to work with embeds (Owncast has an upcoming feature where this will be important). If configured, it will send donation messages to chat.

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