Enable multiplayer on the self-hosted instance
-
@luckow is this a packaging or an upstream issue?
-
The multiplayer mode still needs the liveblocks.io token to be obtained and set in the app.
@nebulon so should I report this upstream or is it a packaging thing?
-
There is some more context for this at https://github.com/tldraw/tldraw/issues/1026
@nebulon that's now locked and it's been moved to a discussion here:
https://github.com/tldraw/tldraw/discussions/1028
@humptydumpty said in Enable multiplayer on the self-hosted instance:
@nebulon so should I report this upstream or is it a packaging thing?
I'd suggest joining the discussion at the link above, but it doesn't sound very hopeful.
-
@nebulon that's now locked and it's been moved to a discussion here:
https://github.com/tldraw/tldraw/discussions/1028
@humptydumpty said in Enable multiplayer on the self-hosted instance:
@nebulon so should I report this upstream or is it a packaging thing?
I'd suggest joining the discussion at the link above, but it doesn't sound very hopeful.
@jdaviescoates it took over two months just to get a merge for a single line of code change. I really wanted to try multiplayer as it might have solved a huge collab obstacle for me at work but you’re right, it doesn’t look like it’s going anywhere so I’m uninstalling the app and moving on. It’s a shame really, the potential it had…
-
@jdaviescoates it took over two months just to get a merge for a single line of code change. I really wanted to try multiplayer as it might have solved a huge collab obstacle for me at work but you’re right, it doesn’t look like it’s going anywhere so I’m uninstalling the app and moving on. It’s a shame really, the potential it had…
@humptydumpty said in Enable multiplayer on the self-hosted instance:
it doesn’t look like it’s going anywhere
unless of course you don't mind using Live Blocks, then I guess it should work. It's free for up to 100 monthly active users and up to 10 simultaneous users.
-
@humptydumpty said in Enable multiplayer on the self-hosted instance:
it doesn’t look like it’s going anywhere
unless of course you don't mind using Live Blocks, then I guess it should work. It's free for up to 100 monthly active users and up to 10 simultaneous users.
@jdaviescoates according to the discussion post, it's saying that the service is a privacy/security risk and I can't take that risk because of work contracts, NDA's, etc.. Self-hosting a collab app is/was my main interest.
Out of curiosity though, are you saying that we could get the multiplayer to work on our self-hosted app by signing up for a liveblocks account? If so, any idea if our actual data can be viewed by liveblocks or is it just IP's and the usual analytics data?
-
@jdaviescoates according to the discussion post, it's saying that the service is a privacy/security risk and I can't take that risk because of work contracts, NDA's, etc.. Self-hosting a collab app is/was my main interest.
Out of curiosity though, are you saying that we could get the multiplayer to work on our self-hosted app by signing up for a liveblocks account? If so, any idea if our actual data can be viewed by liveblocks or is it just IP's and the usual analytics data?
@humptydumpty said in Enable multiplayer on the self-hosted instance:
are you saying that we could get the multiplayer to work on our self-hosted app by signing up for a liveblocks account?
I think so, but not tried it yet.
@humptydumpty said in Enable multiplayer on the self-hosted instance:
any idea if our actual data can be viewed by liveblocks or is it just IP's and the usual analytics data?
No idea, sorry
-
@jdaviescoates it took over two months just to get a merge for a single line of code change. I really wanted to try multiplayer as it might have solved a huge collab obstacle for me at work but you’re right, it doesn’t look like it’s going anywhere so I’m uninstalling the app and moving on. It’s a shame really, the potential it had…
-
@humptydumpty the discuss thread says selfhosting is not their priority, so i wouldn't depend on this app for anything critical.
@girish Yep, moving on.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better đź’—
Register Login
