Foundry Virtual Tabletop
-
@LoudLemur
Yes DSA - Das Schwarze Auge is The Dark Eye exactly the URL you posted.
There is also DSK - The Black Cat a more child friendly version but not sure if there is an English version https://ulisses-spiele.de/game-system/die-schwarze-katze/For me I put it this way, DsA is more role play and DnD more fighting.
But there are many more game systems https://foundryvtt.com/packages/systems
-
VTT Update to 11.315 - https://github.com/BrutalBirdie/cloudron-foundryvtt/releases/tag/11.315
-
@BrutalBirdie Quick question, I've got the image pushed to my custom registry on Cloudron, but when trying to install it I get an error:
App installation error: No CloudronManifest.json found
Any thoughts on this by chance? I followed the steps here in this topic and on your Github, including adding:
$(jq -r .id CloudronManifest.json):$(jq -r .version CloudronManifest.json)
-
@JLX89 said in Foundry Virtual Tabletop:
I've got the image pushed to my custom registry on Cloudron
Not needed. Since my Image is publicly available.
You can just do the following:The error
No CloudronManifest.json found
means you don't have that file
Are you inside the repo?
For now maybe follow my little terminal recording, and YES you can copy from there -
@BrutalBirdie Thank you, that helps quite a bit. The only step I'm unclear on based on your README and the video. Seems you start in
/tmp/cloudron
, do you start out with say a LAMP app , or just directly ssh into your cloudron server?I basically pulled your Docker Hub image to my local computer, then pushed it by tag to the Cloudron Private Docker Registry and attempted to install using that method as outlined in the Install section of the README. At that point, that is where I got the
App installation error: No CloudronManifest.json found
error.@BrutalBirdie I really appreciate your help -- this is the first time I'm doing this.
-
To install a custom app, you need the cloudron-cli on your local PC, not the Cloudron server.
Then you clone the git repository of the custom app you want to install, like I did in the video.
cd
into the repository and do exactly what I did.The error you get means you are not in the repository of the app, the
CloudronManifest.json
is missing in your current folder.In the video I only start in
/tmp/cloudron
because its a demo and I want that stuff to be deleted automatically after I am done with my day.
You can clone the repo where ever you like.
And again, no need to pull the Image first and push it to your registry, even if you have it configured in your Cloudron server.
You can just copy paste from my terminal recording and it should work. (just replace the--location
with your desired location).
My image is publicly available and the server can pull it even if you have a private docker registry configured. -
@BrutalBirdie Thanks for following up, that makes a lot more sense. I already have the cloudron-cli installed on my local machine and it's a lot more clear on the
tmp/cloudron
directory now, thank you for clearing that up.As far as the
CloudronManifest.json
, I was getting that error because I was pulling the Docker image down to my local machine and then pushing the entire image to the Private Docker Registry on my Cloudron instance.There was a misunderstanding on my part, when following the various docs I was following:
I'll take another swing at this and really appreciate your help!
@robi said in Foundry Virtual Tabletop:
Seems like there should be a way to just pull it directly from your registry w/o the git clone.
I originally thought this was the case, thinking that you had to enable the Private Docker Registry and use the cloudron-cli to just push the image to your Cloudron instance and install the app.
-
@BrutalBirdie said in Foundry Virtual Tabletop:
Also since VTT requires a license to even download the latest version (or any version) this package needs to be maintained by someone with a license.
Please delete this message if it breaks any forum rules, but: I would be happy to share my Foundry account details with anyone motivated to maintain an official package. I believe this would be allowed by the license (see Limited License for Package Development), so long as the package maintainer does not “use” the software themselves:
You may distribute these packages provided they are designed to be used only in conjunction with a licensed copy of the software.
I assume “use” refers to actual play, not testing to make sure it installs correctly and then deleting it.
-
@TheMeerkat Oh no not at all, I have a license and a lot of paid modules for DSA
I also talked to the VTT Team about packaging the software like this since I wanted to be 120% sure after reading their license terms.
Like you stated:You may distribute these packages provided they are designed to be used only in conjunction with a licensed copy of the software.
https://foundryvtt.com/article/license/
I am maintaining this semi official package Every time before I post here with an update my VTT goons test it
Also since VTT requires a license to even download the latest version (or any version) this package needs to be maintained by someone with a license.
This was more like, eyy you need an account and a license if you wish to build the app yourself, since without that you have no download from their page.
-
@BrutalBirdie Oh, I know, and I appreciate you publishing your builds! My offer was for someone who wanted to maintain an official build, in response to:
@BrutalBirdie said in Foundry Virtual Tabletop:
@RazielKanos The packaging I done does not comply with the Cloudron Team standards for packaging apps for the appstore.[…]
So there is work that needs to be done.[…]
I could do that, but right now I have no time. -
@BrutalBirdie May I ask if there are plans to update your Foundry packaging further? I appreciate your work either way!
-
Ofc I can update it. I am using VTT for the DSA Modules which were not updated for the latest version, but are now.
I will release the new version today. -
-
@BrutalBirdie Thank you so much! Much obliged.