Is a fun game to play with friends. Thought it would be good addition to all the productivity reladet apps here
Tim
Posts
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Thanks and sorry for the delay - i went for a trip last week with my wife.
I will try this soon.
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Hello,
i am hosting a valheim server for a few friends.
Now they came up with the idea to enable mods. They gave me a list of the mods they wanted.
I edited the .env like this:SERVERNAME="xxxxxxxxxxx" WORLDNAME="CloudronValheimWorld" PASSWORD="xxxxxxxxx" PUBLIC=1 MODSUPPORT="1" SAVEINTERVAL="1800" BACKUPS="4" BACKUPSHORT="7200" BACKUPLONG="43200" CROSSPLAY=0
after a restart i was able to connect to valheim using the client.
After uploading the mods as described in their instructions i get these logs, MBs of text in minutes:/Unity.TextMeshPro.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/UnityEngine.UI.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/UnityEngine.XRModule.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/Valheim.DisplayBepInExInfo.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/Valheim.DisplayBepInExInfo.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_googleanalytics.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_guiutils.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_lux.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_postprocessing.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_simplemeshcombine.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_steamworks.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_sunshafts.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_utils.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/assembly_valheim.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/data-0x55b2e74a4ca0.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/data-0x55b2e8ae1640.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/data-0x55b2e8af9460.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/data-0x55b2e8b12410.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/netstandard.dll.so Aug 19 16:57:28 Fallback handler could not load library /run/vhserver-steam/valheim_server_Data/Mono/�$o�U/mono/aot-cache/amd64/ui_lib.dll.so
even removing the mods i installed did not change this.
I found a log stating that BepInx Version is out of date. Maybe this is the issue? -
Can't help you with your exact setup, but in firefox on mac i can reload the page bypassing cache using cmd+shift+ r
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Ok so i am a little confused.
After reinstalling the whole app, i expected to run into the same issues as:@necrevistonnezr said in Since update css broken?:
After clicking on any thread, the css for that thread is broken
List of threads:
Thread:
but for whatever reason, i did not.
First the network-analysis in firefox showed that the missing files to the stylesheets, which previously got 404ed, were cached instead of being served by the webserver.
After clearing the cache it actually did receive (200) the stylesheets from the webserver.So everything works for me, across devices, across different privacy settings.
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dont know if this has to do something with the css failure, but when starting the app this error will be logged:
localstorage undefined
proxyAuth undefined
redis undefined -
hey @doodlemania2 - nice! My "bounty"-offer is still valid, even if you packed the whole thing before i posted it here https://forum.cloudron.io/post/69225 - so let me know if you can need 50 Euro more for your vacation, which will be a nice one i wish
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@girish Yes i already fixed it manually but there also was an update available to the app, bringing it to 0.4.0 which has the correct
domain: process.env.CLOUDRON_APP_DOMAIN
( 21:53 App was updated to v0.4.0
21:52 Update started from v0.3.0 to v0.4.0)as in https://git.cloudron.io/cloudron/teddit-app/-/commit/530c2febb9a3f30ebe28ecf939e4c5950299937c
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@LoudLemur said in Since update css broken?:
it looks like Cloudron kept all the configurations I had made too (e.g. subscribed sub-Reddits).
Cloudron actually does save nothing.
Teddit is per design privacy focused on a maximum.
Nothing you do while using Teddit is stored or saved server side. It all happens client side in your browser using cookies etc.
Only what you configure in the config.js is being saved server side. -
Can confirm the CSS is just not receivable.
Also found, that it might have to do with the issue i posted about yesterday, which is already fixed by @girish, where thedomain: process.env.CLOUDRON_APP_DOMAIN
was wrong.
Since i updated the App with this fix, CSS does not work because Firefox receives HTTP 404 Error when GET the CSS files. -
Yes, that totally fixes it.
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For example here: https://teddit.net/r/BuyItForLife/wiki
on a self hosted instances the links in the lists will become "undefined". -
This seems to only be happening to Links in the "Wiki"-Section of a subreddit.
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changing:
domain: process.env.CLOUDRON_URL, // Or for example 'teddit.net'
does not help.
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There seems to be something wrong.
In the Config.js:domain: process.env.CLOUDRON_URL, // Or for example 'teddit.net'
The URL should be example.tld <- where the cloudron-app runs.
But when opening Teddit and clicking on "reddit"-links, it will give me an URL like this:
https://undefined/r/...Package Version
com.teddit.cloudronapp@0.3.0
Last Updated
19:06 -
I would also like to throw in a little money for the dev who get this shipped. Say €50 from me via PayPal or whatever would be preferred. #bountytime
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Any progress here @doodlemania2 ? Can i also try and help you?
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@necrevistonnezr it does, i am already running it using LAMP.
Still would be nice to have it as one-click app -
https://linkstack.org/
https://github.com/LinkStackOrg/LinkStackThere is also a Docker-Container already in making.
Function
LinkStack is a unique platform that provides an efficient solution for managing and sharing links online. Our platform offers a website similar to Linktree, which allows users to overcome the limitation of only being able to add one link on social media platforms.
With LinkStack, users can easily link to their own custom page and provide their followers with access to all the links they need in one convenient location. What sets LinkStack apart from other link management platforms is its flexibility, which allows users to host their links on their own web server or web hosting provider. This provides users with complete control over their online presence and ensures that their links are easily accessible.
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@nebulon it does however work.
When you set it to "Espo" as Authentication, it will work. You can add Users and they can log-in, while being non LDAP.
But whenever the App restarts, it defaults back to LDAP. Should be quite easy to change to that, i guess(?).
I found the right option in the config already.
Project Zomboid
Mods do not work
Mods do not work
Since update css broken?
Since update css broken?
Since update css broken?
WriteFreely - Blogging Platform
Since update css broken?
Since update css broken?
Since update css broken?
URL not correct
URL not correct
URL not correct
URL not correct
URL not correct
WriteFreely - Blogging Platform
WriteFreely - Blogging Platform
LinkStack (was Littlelink-Custom)
LinkStack (was Littlelink-Custom)
Permanent change of Authentication