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  1. Cloudron Forum
  2. App Packaging & Development
  3. RomM App For Cloudron

RomM App For Cloudron

Scheduled Pinned Locked Moved App Packaging & Development
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  • nebulonN nebulon

    Basically on Cloudron apps should be derived from the Cloudron base image, to ensure all required tools are included. Otherwise some Cloudron features will not work correctly.

    But also the app versions have to be pinned to specific releases, otherwise rebuilding a package from a tag can result in different images each time if some upstream images change.

    Since you start with mitchellurgero/romm:local-cloudron-changes maybe you have those pinned there, but not sure where that is defined.

    murgeroM Offline
    murgeroM Offline
    murgero
    App Dev
    wrote on last edited by
    #6

    @nebulon I am working with the ROMM devs to fix a couple bugs I've found while packaging the app, however all cloudron features seem to be working as expected. Cloudron's image was not used in the current testing build I've been working on but I am sure if it's absolutely needed I could recreate the romm docker images using cloudron's base image.

    Is it absolutely neccessary to be published that it uses cloudron's base image though?

    --
    https://urgero.org
    ~ Professional Nerd. Freelance Programmer. ~

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    • nebulonN Away
      nebulonN Away
      nebulon
      Staff
      wrote on last edited by
      #7

      Ah yes, all apps in the Cloudron app library would have to be based on the Cloudron base image. This has various reasons. Since our base image does have a lot of things pre-installed, you can probably try if using FROM cloudron/base:4.2.0@sha256:46da2fffb36353ef714f97ae8e962bd2c212ca091108d768ba473078319a47f4 just works?

      murgeroM 1 Reply Last reply
      0
      • nebulonN nebulon

        Ah yes, all apps in the Cloudron app library would have to be based on the Cloudron base image. This has various reasons. Since our base image does have a lot of things pre-installed, you can probably try if using FROM cloudron/base:4.2.0@sha256:46da2fffb36353ef714f97ae8e962bd2c212ca091108d768ba473078319a47f4 just works?

        murgeroM Offline
        murgeroM Offline
        murgero
        App Dev
        wrote on last edited by
        #8

        @nebulon I'll see about rebuilding and will get back to you on that. RomM team is still updating stuff on their end for a couple bugs I've found while working with them as well.

        --
        https://urgero.org
        ~ Professional Nerd. Freelance Programmer. ~

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        • nebulonN Away
          nebulonN Away
          nebulon
          Staff
          wrote on last edited by
          #9

          @murgero do you have the source repo, if any for mitchellurgero/romm:local-cloudron-changes?

          murgeroM 1 Reply Last reply
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          • nebulonN nebulon

            @murgero do you have the source repo, if any for mitchellurgero/romm:local-cloudron-changes?

            murgeroM Offline
            murgeroM Offline
            murgero
            App Dev
            wrote on last edited by
            #10

            @nebulon I'm still rebuilding it to use the cloudron base image, currently my source tree (though not up to date) is https://git.cloudron.io/murgero/romm-cloudron. This is likely to change when the rewrite is done, waiting for upstream to merge a patch that fixes a crucial bug to get this working on cloudron.

            --
            https://urgero.org
            ~ Professional Nerd. Freelance Programmer. ~

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            • murgeroM Offline
              murgeroM Offline
              murgero
              App Dev
              wrote on last edited by
              #11

              They just merged the fix into their beta branch so only a matter of time now before I can rework this app to use the cloudron base 🙂

              --
              https://urgero.org
              ~ Professional Nerd. Freelance Programmer. ~

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              • murgeroM Offline
                murgeroM Offline
                murgero
                App Dev
                wrote on last edited by
                #12

                Bumping to let people know I have not forgotten, its just been a busy summer for me!

                --
                https://urgero.org
                ~ Professional Nerd. Freelance Programmer. ~

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                • eyecreateE Offline
                  eyecreateE Offline
                  eyecreate
                  App Dev
                  wrote last edited by eyecreate
                  #13

                  I put some effort today to package this app. I'm putting a link here to my repo, but it's not complete. Still need to figure out if I can get OIDC working and need to work on the config file and make use of /app/data. I took some ideas from what @murgero last showed and the official romm dockerfile, but built it using cloudron packaging format examples and supervisord.
                  https://git.cloudron.io/eyecreate/romm
                  I'll post here when I make any changes. Would love feedback from those knowing more about OIDC how to get it working.

                  Edit: cloudron gitlab has been spotty so here is a mirror: https://git.eyecreate.org/eyecreate/cloudron-romm

                  murgeroM 1 Reply Last reply
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                  • eyecreateE eyecreate

                    I put some effort today to package this app. I'm putting a link here to my repo, but it's not complete. Still need to figure out if I can get OIDC working and need to work on the config file and make use of /app/data. I took some ideas from what @murgero last showed and the official romm dockerfile, but built it using cloudron packaging format examples and supervisord.
                    https://git.cloudron.io/eyecreate/romm
                    I'll post here when I make any changes. Would love feedback from those knowing more about OIDC how to get it working.

                    Edit: cloudron gitlab has been spotty so here is a mirror: https://git.eyecreate.org/eyecreate/cloudron-romm

                    murgeroM Offline
                    murgeroM Offline
                    murgero
                    App Dev
                    wrote last edited by
                    #14

                    @eyecreate Thank you for this! I have lost a lot of time IRL with work and family stuff so someone else taking the mantle here is really helpful. I'll definitely be checking this out

                    --
                    https://urgero.org
                    ~ Professional Nerd. Freelance Programmer. ~

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                    • eyecreateE Offline
                      eyecreateE Offline
                      eyecreate
                      App Dev
                      wrote last edited by eyecreate
                      #15

                      Okay, I made some progress since I last wrote: I fixed some bugs preventing app from working and found a way to get OIDC working too. Now I need to put some effort into using the app and make sure everything is working, especially the remote api services and fix my bad use of secret key.

                      1 Reply Last reply
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                      • eyecreateE Offline
                        eyecreateE Offline
                        eyecreate
                        App Dev
                        wrote last edited by eyecreate
                        #16

                        Made some more progress today: I put some env vars in a file that can be written by user for api keys, added missing workers for jobs, and pulled in precompiled emujs and ruffle from release image. Some things are not set up right still so emujs doesn't work, but one step closer. I'll also look into adding the TURN support for netplay in latest version.

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