Cloudron makes it easy to run web apps like WordPress, Nextcloud, GitLab on your server. Find out more or install now.


Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Bookmarks
  • Search
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Brand Logo

Cloudron Forum

Apps | Demo | Docs | Install
  1. Cloudron Forum
  2. App Wishlist
  3. Pixelfed, Federated Image Sharing

Pixelfed, Federated Image Sharing

Scheduled Pinned Locked Moved Solved App Wishlist
48 Posts 14 Posters 7.9k Views 13 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • doodlemania2D doodlemania2

    The app is finished packaging and works pretty well! Final Cloudron specific tweaks like tests, medialinks, etc and then I guess it can publish. If you want it now, you can grab it from my repo: https://git.cloudron.io/doodlemania2/pixelfed and do cloudron install 🙂

    B Offline
    B Offline
    blavkm
    wrote on last edited by
    #27

    @doodlemania2

    Hi, I am not a expert but I understand many things and I am learning everyday, can you guide me how to use your package on Cloudron? or point me where to look?

    Thanks in advice, and thanks to @murgero that point me out about your package.

    1 Reply Last reply
    1
    • doodlemania2D Offline
      doodlemania2D Offline
      doodlemania2
      App Dev
      wrote on last edited by
      #28

      You can clone the repo locally and deploy it with the Cloudron CLI: https://cloudron.io/documentation/custom-apps/cli/#installing

      B scookeS 2 Replies Last reply
      4
      • doodlemania2D doodlemania2

        You can clone the repo locally and deploy it with the Cloudron CLI: https://cloudron.io/documentation/custom-apps/cli/#installing

        B Offline
        B Offline
        blavkm
        wrote on last edited by
        #29

        @doodlemania2 thanks

        1 Reply Last reply
        2
        • S Offline
          S Offline
          stantropics
          wrote on last edited by
          #30

          Thanks to @doodlemania2, @mehdi, @girish and everybody who has worked on this so far - it looks pretty good and I cannot wait to have it as an official app.

          Just wanted to share my current experience and my thoughts with the community.
          While testing it I found there are two aspects that can be improved:

          1. Federation does not work and even configuring it in .env to
          ACTIVITY_PUB=true
          REMOTE_FOLLOW=true
          ACTIVITYPUB_INBOX=true
          ACTIVITYPUB_SHAREDINBOX=true
          

          doesn't seem to make it work. I'm tinkering with it but haven't found a solution so far.

          1. .env should be placed somewhere under /app/data so it can be edited by the user (e.g. for changing the instance name, activating/deactivating ActivityPub, setting max filesize etc.).

          Unfortunately, something like

          COPY .env /app/data/storage/config/.env
          RUN ln -fs /app/data/storage/config/.env /app/code/pkg/.env
          

          in the Dockerfile does not work. Pixelfed can't load the config correctly as it throws errors during startup.

          S mehdiM 2 Replies Last reply
          1
          • S stantropics

            Thanks to @doodlemania2, @mehdi, @girish and everybody who has worked on this so far - it looks pretty good and I cannot wait to have it as an official app.

            Just wanted to share my current experience and my thoughts with the community.
            While testing it I found there are two aspects that can be improved:

            1. Federation does not work and even configuring it in .env to
            ACTIVITY_PUB=true
            REMOTE_FOLLOW=true
            ACTIVITYPUB_INBOX=true
            ACTIVITYPUB_SHAREDINBOX=true
            

            doesn't seem to make it work. I'm tinkering with it but haven't found a solution so far.

            1. .env should be placed somewhere under /app/data so it can be edited by the user (e.g. for changing the instance name, activating/deactivating ActivityPub, setting max filesize etc.).

            Unfortunately, something like

            COPY .env /app/data/storage/config/.env
            RUN ln -fs /app/data/storage/config/.env /app/code/pkg/.env
            

            in the Dockerfile does not work. Pixelfed can't load the config correctly as it throws errors during startup.

            S Offline
            S Offline
            stantropics
            wrote on last edited by
            #31

            I solved issue number one today using those config parameters for AP:

            ## Activity Pub
            ACTIVITY_PUB=true
            AP_REMOTE_FOLLOW=true
            AP_INBOX=true
            AP_SHAREDINBOX=true
            AP_OUTBOX=true
            ATOM_FEEDS=true
            NODEINFO=true
            WEBFINGER=true
            

            Furthermore I got the information that in ordner to make federation work you need to follow a person from another instance and a person of this instance need to follow you so the other instance knows about yours.

            1 Reply Last reply
            2
            • girishG Offline
              girishG Offline
              girish
              Staff
              wrote on last edited by
              #32

              @stantropics +1, will you be submitted a PR to @doodlemania2 's repo?

              I am just finishing up metabase, I can look into getting pixelfed published after that.

              S 1 Reply Last reply
              2
              • S stantropics

                Thanks to @doodlemania2, @mehdi, @girish and everybody who has worked on this so far - it looks pretty good and I cannot wait to have it as an official app.

                Just wanted to share my current experience and my thoughts with the community.
                While testing it I found there are two aspects that can be improved:

                1. Federation does not work and even configuring it in .env to
                ACTIVITY_PUB=true
                REMOTE_FOLLOW=true
                ACTIVITYPUB_INBOX=true
                ACTIVITYPUB_SHAREDINBOX=true
                

                doesn't seem to make it work. I'm tinkering with it but haven't found a solution so far.

                1. .env should be placed somewhere under /app/data so it can be edited by the user (e.g. for changing the instance name, activating/deactivating ActivityPub, setting max filesize etc.).

                Unfortunately, something like

                COPY .env /app/data/storage/config/.env
                RUN ln -fs /app/data/storage/config/.env /app/code/pkg/.env
                

                in the Dockerfile does not work. Pixelfed can't load the config correctly as it throws errors during startup.

                mehdiM Offline
                mehdiM Offline
                mehdi
                App Dev
                wrote on last edited by
                #33

                @stantropics said in Pixelfed, Federated Image Sharing:

                Unfortunately, something like
                COPY .env /app/data/storage/config/.env
                RUN ln -fs /app/data/storage/config/.env /app/code/pkg/.env

                in the Dockerfile does not work. Pixelfed can't load the config correctly as it throws errors during startup.

                That is normal. As /app/data is a volume, it does not exist yet during build time, it is only there at runtime. So you cannot put stuff there in the dockerfile and expect it to be there. You can, however, do just the ln part, and do the copy as a cp in start.sh.

                1 Reply Last reply
                0
                • girishG girish

                  @stantropics +1, will you be submitted a PR to @doodlemania2 's repo?

                  I am just finishing up metabase, I can look into getting pixelfed published after that.

                  S Offline
                  S Offline
                  stantropics
                  wrote on last edited by stantropics
                  #34

                  @girish said in Pixelfed, Federated Image Sharing:

                  @stantropics +1, will you be submitted a PR to @doodlemania2 's repo?

                  This is now done. 🙂

                  @mehdi said in Pixelfed, Federated Image Sharing:

                  That is normal. As /app/data is a volume, it does not exist yet during build time, it is only there at runtime. So you cannot put stuff there in the dockerfile and expect it to be there. You can, however, do just the ln part, and do the copy as a cp in start.sh.

                  Makes sense! However, the code does work. When I do a cat /app/code/pkg/.env inside the apps terminal (in recovery mode as it won't start up) it prints the entire and correct config.
                  I have created this issue to work on it:
                  https://git.cloudron.io/doodlemania2/pixelfed/-/issues/1

                  If someone can help to move the config I would appreaciate it. 🙂

                  girishG 1 Reply Last reply
                  1
                  • S stantropics

                    @girish said in Pixelfed, Federated Image Sharing:

                    @stantropics +1, will you be submitted a PR to @doodlemania2 's repo?

                    This is now done. 🙂

                    @mehdi said in Pixelfed, Federated Image Sharing:

                    That is normal. As /app/data is a volume, it does not exist yet during build time, it is only there at runtime. So you cannot put stuff there in the dockerfile and expect it to be there. You can, however, do just the ln part, and do the copy as a cp in start.sh.

                    Makes sense! However, the code does work. When I do a cat /app/code/pkg/.env inside the apps terminal (in recovery mode as it won't start up) it prints the entire and correct config.
                    I have created this issue to work on it:
                    https://git.cloudron.io/doodlemania2/pixelfed/-/issues/1

                    If someone can help to move the config I would appreaciate it. 🙂

                    girishG Offline
                    girishG Offline
                    girish
                    Staff
                    wrote on last edited by
                    #35

                    @stantropics said in Pixelfed, Federated Image Sharing:

                    However, the code does work

                    Yes, that's because docker has a "feature" that if it copies files from the docker image into a volume on first run. So, if you put files in /app/data in Dockerfile, it gets copied over on first run into the /app/data volume. For cloudron packages, we don't use this feature (by convention) since this feature is kind of arcane.

                    1 Reply Last reply
                    0
                    • S Offline
                      S Offline
                      stantropics
                      wrote on last edited by stantropics
                      #36

                      The genius @mehdi helped to finally get the config-problems solved. I have put everything in a MR under https://git.cloudron.io/doodlemania2/pixelfed/-/merge_requests/4

                      • Config rework
                      • Activity Pub activation
                      • Move config to /app/data

                      Now let's get this official 🙂

                      1 Reply Last reply
                      1
                      • doodlemania2D doodlemania2

                        You can clone the repo locally and deploy it with the Cloudron CLI: https://cloudron.io/documentation/custom-apps/cli/#installing

                        scookeS Offline
                        scookeS Offline
                        scooke
                        wrote on last edited by
                        #37

                        @doodlemania2 Just did it, worked well, thanks. But it seems to start out with 256MB of ram, and crashes right away. Anyway to have it start with more ram?

                        A life lived in fear is a life half-lived

                        S 1 Reply Last reply
                        0
                        • scookeS scooke

                          @doodlemania2 Just did it, worked well, thanks. But it seems to start out with 256MB of ram, and crashes right away. Anyway to have it start with more ram?

                          S Offline
                          S Offline
                          stantropics
                          wrote on last edited by
                          #38

                          @scooke Latest MR is not merged yet. I am increasing RAM in this one:
                          https://git.cloudron.io/doodlemania2/pixelfed/-/merge_requests/4/diffs?commit_id=bba93ea1da4da8c83388014361ea85db120b1bb3

                          However, my first test shows that it is still not enought. For me, this only happens after setup. After this it runs smooth, even with 256MB of RAM.

                          scookeS 1 Reply Last reply
                          1
                          • S stantropics

                            @scooke Latest MR is not merged yet. I am increasing RAM in this one:
                            https://git.cloudron.io/doodlemania2/pixelfed/-/merge_requests/4/diffs?commit_id=bba93ea1da4da8c83388014361ea85db120b1bb3

                            However, my first test shows that it is still not enought. For me, this only happens after setup. After this it runs smooth, even with 256MB of RAM.

                            scookeS Offline
                            scookeS Offline
                            scooke
                            wrote on last edited by
                            #39

                            @stantropics Interesting, yes, I noticed the same thing. But I increased the ram anyway to 2048.

                            A life lived in fear is a life half-lived

                            S 1 Reply Last reply
                            0
                            • scookeS scooke

                              @stantropics Interesting, yes, I noticed the same thing. But I increased the ram anyway to 2048.

                              S Offline
                              S Offline
                              stantropics
                              wrote on last edited by
                              #40

                              @scooke That is what I do, but it might not be possible for users with smallers instances. 🙂

                              scookeS 1 Reply Last reply
                              1
                              • S stantropics

                                @scooke That is what I do, but it might not be possible for users with smallers instances. 🙂

                                scookeS Offline
                                scookeS Offline
                                scooke
                                wrote on last edited by
                                #41

                                @stantropics true

                                A life lived in fear is a life half-lived

                                1 Reply Last reply
                                0
                                • girishG Offline
                                  girishG Offline
                                  girish
                                  Staff
                                  wrote on last edited by
                                  #42

                                  Thanks a lot 🙂 I will take a look soonish. Looks like all the hard works is done!

                                  1 Reply Last reply
                                  1
                                  • doodlemania2D Offline
                                    doodlemania2D Offline
                                    doodlemania2
                                    App Dev
                                    wrote on last edited by
                                    #43

                                    I've merged that in @stantropics ... @girish may not accept it for production given it uses /app/data, but maybe! 🙂

                                    1 Reply Last reply
                                    2
                                    • M Offline
                                      M Offline
                                      mattp
                                      wrote on last edited by
                                      #44

                                      Hi, based on this thread it seems PixelFed might be headed to the App Store? If yes, is there a ballpark on timing? I'm stoked to add this but trying to decide whether I should wait for the App Store or do it manually now.

                                      murgeroM 1 Reply Last reply
                                      1
                                      • doodlemania2D Offline
                                        doodlemania2D Offline
                                        doodlemania2
                                        App Dev
                                        wrote on last edited by
                                        #45

                                        Yep! I hear they are working on it soonish. +@girish FYI 🙂

                                        girishG 1 Reply Last reply
                                        3
                                        • M mattp

                                          Hi, based on this thread it seems PixelFed might be headed to the App Store? If yes, is there a ballpark on timing? I'm stoked to add this but trying to decide whether I should wait for the App Store or do it manually now.

                                          murgeroM Offline
                                          murgeroM Offline
                                          murgero
                                          App Dev
                                          wrote on last edited by
                                          #46

                                          @mattp Honestly I'd wait. If you need ActivityPub right now, Nextcloud has an addon you can install to enable it. Which would allow you to speak to friendica, Matodon, pleroma, etc etc.

                                          Then once this is in the appstore, you can move your data.

                                          --
                                          https://urgero.org
                                          ~ Professional Nerd. Freelance Programmer. ~

                                          1 Reply Last reply
                                          3
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Bookmarks
                                          • Search