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Cloudron Forum

Apps | Demo | Docs | Install

Minecraft mods/plugins

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  • U Offline
    U Offline
    u_sernam_e
    wrote on last edited by
    #1

    I am looking to get a Minecraft forge server for a few of my friends. I know how to do it, but if I did install mods would they have to have them installed as well? Do you have an option for plugins, because I know you do not need anything installed for plugins, you just load in normally. I want it to be easily accessible without the process of using a forge launcher.

    murgeroM 1 Reply Last reply
    0
  • murgeroM Offline
    murgeroM Offline
    murgero App Dev
    replied to u_sernam_e on last edited by
    #2

    @u_sernam_e Weird forum to be asking, doesn't forge have a community you can ask in?

    that said - yes, all users connecting to the forge serve need the client mods installed.

    --
    https://urgero.org
    ~ Professional Nerd. Freelance Programmer. ~
    Matrix: @murgero:urgero.org

    U 1 Reply Last reply
    0
  • U Offline
    U Offline
    u_sernam_e
    replied to murgero on last edited by
    #3

    @murgero Yes forge has a community but I more wanted to know if there was another way. Like a spigot or bukkit Minecraft server option.

    murgeroM 1 Reply Last reply
    0
  • murgeroM Offline
    murgeroM Offline
    murgero App Dev
    replied to u_sernam_e on last edited by
    #4

    @u_sernam_e PaperMC is my go to server. It runs spigot/bukkit plugins.

    --
    https://urgero.org
    ~ Professional Nerd. Freelance Programmer. ~
    Matrix: @murgero:urgero.org

    U 1 Reply Last reply
    0
  • U Offline
    U Offline
    u_sernam_e
    replied to murgero on last edited by
    #5

    @murgero Can you do that through cloudron?

    murgeroM 1 Reply Last reply
    0
  • girishG Offline
    girishG Offline
    girish Staff
    wrote on last edited by
    #6

    There is a minecraft forge app that supports mods - https://docs.cloudron.io/apps/minecraft/#mods . But I have to admit I don't really know the minecraft lingo/terms here that you and @murgero are talking about. So, I will just leave the doc link here and let you decide if it applies to you.

    U BrutalBirdieB 2 Replies Last reply
    0
  • girishG Offline
    girishG Offline
    girish Staff
    wrote on last edited by
    #7

    @murgero said in Minecraft mods/plugins:

    PaperMC

    I see someone opened a request here - https://git.cloudron.io/cloudron/minecraft-app/-/issues/4 and there was even some sort of code here - https://git.cloudron.io/cloudron/minecraft-app/-/issues/5 . @nebulon did you get a chance to look at those?

    1 Reply Last reply
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  • U Offline
    U Offline
    u_sernam_e
    replied to girish on last edited by
    #8

    @girish This does apply, but I am looking for a solution for more ease of access, which is leaning towards using plugins which doesn't need players to alter their game in order to join.

    1 Reply Last reply
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  • murgeroM Offline
    murgeroM Offline
    murgero App Dev
    replied to u_sernam_e on last edited by
    #9

    @u_sernam_e I have a version of the minecraft forge app (not in app store) that is sort of running paper - but you would legit be better off running it directly in a DigitalOcean, Linode, or the like. there are also forge/spigot server hosts you can get plans from too.

    --
    https://urgero.org
    ~ Professional Nerd. Freelance Programmer. ~
    Matrix: @murgero:urgero.org

    1 Reply Last reply
    1
  • BrutalBirdieB Online
    BrutalBirdieB Online
    BrutalBirdie Staff
    replied to girish on last edited by
    #10

    https://git.cloudron.io/BrutalBirdie/paper-mc

    62b13c49-cff7-4c1d-b795-d00c1a566013-grafik.png

    I am running a different version of this myself:
    (the diff)

    diff --git a/CloudronManifest.json b/CloudronManifest.json
    index 725dcc5..02279ed 100644
    --- a/CloudronManifest.json
    +++ b/CloudronManifest.json
    @@ -7,10 +7,10 @@
       "changelog": "file://CHANGELOG",
       "tagline": "Multiplayer Server for Minecraft",
       "version": "0.0.1",
    -  "healthCheckPath": "/api/v1/healthcheck",
    +  "healthCheckPath": "/",
       "tags": [ "game", "multiplayer" ],
       "memoryLimit": 1342177280,
    -  "httpPort": 3000,
    +  "httpPort": 8123,
       "tcpPorts": {
         "SERVER_PORT": {
           "title": "Server Port",
    @@ -29,6 +29,7 @@
       ],
       "addons": {
         "localstorage": {},
    -    "ldap": {}
    +    "ldap": {},
    +    "mysql": {}
       }
     }
    

    Did this so I can use the plugin Dynmap as the main website.
    I also used Multiverse.

    You can take a look 😄
    https://mc.deadsec.net/

    Like my work? Consider donating a drink drink. Cheers!

    murgeroM 1 Reply Last reply
    1
  • murgeroM Offline
    murgeroM Offline
    murgero App Dev
    replied to BrutalBirdie on last edited by
    #11

    @brutalbirdie Very nice! You can get better performance (especially with dynmap) by pre-loading chunks. How's lag on your cloudron with it?

    --
    https://urgero.org
    ~ Professional Nerd. Freelance Programmer. ~
    Matrix: @murgero:urgero.org

    BrutalBirdieB 1 Reply Last reply
    0
  • BrutalBirdieB Online
    BrutalBirdieB Online
    BrutalBirdie Staff
    replied to murgero on last edited by
    #12

    @murgero honestly I never played much on that server.. its more like a community / friends project.
    And they never complained. 🤷

    Like my work? Consider donating a drink drink. Cheers!

    murgeroM 1 Reply Last reply
    0
  • murgeroM Offline
    murgeroM Offline
    murgero App Dev
    replied to BrutalBirdie on last edited by
    #13

    @brutalbirdie dynmap looks like you got a bit of a village going in 2 worlds. It looks very nice!

    --
    https://urgero.org
    ~ Professional Nerd. Freelance Programmer. ~
    Matrix: @murgero:urgero.org

    1 Reply Last reply
    0

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