Minecraft mods/plugins
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@murgero Yes forge has a community but I more wanted to know if there was another way. Like a spigot or bukkit Minecraft server option.
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@u_sernam_e PaperMC is my go to server. It runs spigot/bukkit plugins.
@murgero Can you do that through cloudron?
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There is a minecraft forge app that supports mods - https://docs.cloudron.io/apps/minecraft/#mods . But I have to admit I don't really know the minecraft lingo/terms here that you and @murgero are talking about. So, I will just leave the doc link here and let you decide if it applies to you.
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@murgero said in Minecraft mods/plugins:
PaperMC
I see someone opened a request here - https://git.cloudron.io/cloudron/minecraft-app/-/issues/4 and there was even some sort of code here - https://git.cloudron.io/cloudron/minecraft-app/-/issues/5 . @nebulon did you get a chance to look at those?
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There is a minecraft forge app that supports mods - https://docs.cloudron.io/apps/minecraft/#mods . But I have to admit I don't really know the minecraft lingo/terms here that you and @murgero are talking about. So, I will just leave the doc link here and let you decide if it applies to you.
@girish This does apply, but I am looking for a solution for more ease of access, which is leaning towards using plugins which doesn't need players to alter their game in order to join.
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@murgero Can you do that through cloudron?
@u_sernam_e I have a version of the minecraft forge app (not in app store) that is sort of running paper - but you would legit be better off running it directly in a DigitalOcean, Linode, or the like. there are also forge/spigot server hosts you can get plans from too.
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There is a minecraft forge app that supports mods - https://docs.cloudron.io/apps/minecraft/#mods . But I have to admit I don't really know the minecraft lingo/terms here that you and @murgero are talking about. So, I will just leave the doc link here and let you decide if it applies to you.
https://git.cloudron.io/BrutalBirdie/paper-mc

I am running a different version of this myself:
(the diff)diff --git a/CloudronManifest.json b/CloudronManifest.json index 725dcc5..02279ed 100644 --- a/CloudronManifest.json +++ b/CloudronManifest.json @@ -7,10 +7,10 @@ "changelog": "file://CHANGELOG", "tagline": "Multiplayer Server for Minecraft", "version": "0.0.1", - "healthCheckPath": "/api/v1/healthcheck", + "healthCheckPath": "/", "tags": [ "game", "multiplayer" ], "memoryLimit": 1342177280, - "httpPort": 3000, + "httpPort": 8123, "tcpPorts": { "SERVER_PORT": { "title": "Server Port", @@ -29,6 +29,7 @@ ], "addons": { "localstorage": {}, - "ldap": {} + "ldap": {}, + "mysql": {} } }Did this so I can use the plugin Dynmap as the main website.
I also used Multiverse.You can take a look

https://mc.deadsec.net/ -
https://git.cloudron.io/BrutalBirdie/paper-mc

I am running a different version of this myself:
(the diff)diff --git a/CloudronManifest.json b/CloudronManifest.json index 725dcc5..02279ed 100644 --- a/CloudronManifest.json +++ b/CloudronManifest.json @@ -7,10 +7,10 @@ "changelog": "file://CHANGELOG", "tagline": "Multiplayer Server for Minecraft", "version": "0.0.1", - "healthCheckPath": "/api/v1/healthcheck", + "healthCheckPath": "/", "tags": [ "game", "multiplayer" ], "memoryLimit": 1342177280, - "httpPort": 3000, + "httpPort": 8123, "tcpPorts": { "SERVER_PORT": { "title": "Server Port", @@ -29,6 +29,7 @@ ], "addons": { "localstorage": {}, - "ldap": {} + "ldap": {}, + "mysql": {} } }Did this so I can use the plugin Dynmap as the main website.
I also used Multiverse.You can take a look

https://mc.deadsec.net/ -
@brutalbirdie Very nice! You can get better performance (especially with dynmap) by pre-loading chunks. How's lag on your cloudron with it?
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@murgero honestly I never played much on that server.. its more like a community / friends project.
And they never complained.
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