Yeah, I've had to report bugs sometimes on hardware compatibility issues.
I've gotten rocm backends working for llama.cpp on the community app, but not others(and something seems off performance wise).
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LocalAI platform -
error with most integrations: aioesphomeapiYeah, that package is what's missing. I think it needs to be installed when app/container is built.
ERROR (MainThread) [homeassistant.setup] Setup failed for 'usb': Unable to import component: No module named 'aioesphomeapi'
ModuleNotFoundError: No module named 'aioesphomeapi' -
error with most integrations: aioesphomeapisome builtin and some extra integrations fail(including usb/bluetooth) due to HA not finding https://github.com/esphome/aioesphomeapi.
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version update: fix playlistsThanks for the update. Unfortunately, there seem to be other problems now.
Jul 06 10:40:06 Exiting with code 0
Jul 06 10:40:21 at async Object.openKv (ext:deno_kv/01_db.ts:1:1016)
Jul 06 10:40:21 ^
Jul 06 10:40:21 2026-07-06 14:40:21,491 WARN exited: invidious-companion (exit status 1; not expected)
Jul 06 10:40:21 at async file:///tmp/deno-compile-invidious_companion/src/lib/helpers/youtubePlayerHandling.ts:21:12
Jul 06 10:40:21 const kv = await Deno.openKv();
Jul 06 10:40:22 2026-07-06 14:40:22,628 INFO spawned: 'invidious-companion' with pid 128
Jul 06 10:40:23 error: Uncaught (in promise) PermissionDenied: Permission denied (os error 13) -
version update: fix playlistsFyi: I saw a new update that should fix blank playlists.
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LocalAI platformI haven't tested it with a gpu(would need to pass device through i think), but yeah, it likely won't work well without one(though ik_llama backend might be good for modern cpus).
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LocalAI platformI've got a first version of LocalAI for cloudron. I've only tested some basics and you'll need to allow the app to access any GPUS.
https://git.cloudron.io/eyecreate/localai
https://git.cloudron.io/eyecreate/localai/-/raw/master/CloudronVersions.json?ref_type=heads
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RomM App For CloudronI updated the metadata to support the community app format. Tested on the server you linked.
Install URL: https://git.cloudron.io/eyecreate/romm/-/raw/main/CloudronVersions.json
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RomM App For Cloudron4.7.0 is released! I tested the rom patching and it seems to work now. I have nothing left to develop and get working now. Will do a polish pass on packaging, but hopefully this can either get into the cloudron app store or upcoming community app.
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RomM App For CloudronNext release of romm should contain fixes for every issue I've found. I'd consider it usable at that point.
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RomM App For CloudronI reached out to Romm devs to try and figure out why I'm seeing a bug in my build but not official docker image.(rom with id of 1 won't work with emulator) In the meantime, I tested out netplay and it works! Will update once I hear back.
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RomM App For CloudronOkay, I made some more updates today: one step back to take two steps forward. I realized there was another dockerfile in the romm github when trying to figure out why a number of things weren't working. That dockerfile was for production, unlike the one I was looking at. I decided to use more of the processes they have there to try and get the missing features: I needed to use nginx instead of the node dev server and compile some custom modules for nginx. While I was making these changes, I made other parts of the docker build process more mult-stage. The end result is downloading roms and using the emulator work now. Next I'll see what it'll take to get netplay working and check more features out. I feel like I've gotten close to finished!
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RomM App For CloudronMade some more progress today: I put some env vars in a file that can be written by user for api keys, added missing workers for jobs, and pulled in precompiled emujs and ruffle from release image. Some things are not set up right still so emujs doesn't work, but one step closer. I'll also look into adding the TURN support for netplay in latest version.
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RomM App For CloudronOkay, I made some progress since I last wrote: I fixed some bugs preventing app from working and found a way to get OIDC working too. Now I need to put some effort into using the app and make sure everything is working, especially the remote api services and fix my bad use of secret key.
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Jellyfin and OIDC passwordsquick connect would require the client to support quick connect, though. I don't think Home Assistant, for example, supports quick connect.
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Jellyfin and OIDC passwordsThanks, I didn't consider adding a new user, but that seems to have worked. Would be nice to be able to use the exiting user, but this will work.
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RomM App For CloudronI put some effort today to package this app. I'm putting a link here to my repo, but it's not complete. Still need to figure out if I can get OIDC working and need to work on the config file and make use of /app/data. I took some ideas from what @murgero last showed and the official romm dockerfile, but built it using cloudron packaging format examples and supervisord.
https://git.cloudron.io/eyecreate/romm
I'll post here when I make any changes. Would love feedback from those knowing more about OIDC how to get it working.Edit: cloudron gitlab has been spotty so here is a mirror: https://git.eyecreate.org/eyecreate/cloudron-romm
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Jellyfin and OIDC passwordsAfter the migration to OIDC, I've had issues due to a number of jellyfin clients not supporting OIDC. In addition, cloudron only supports app passwords for SFTP, so I can't make an app password for these clients to by pass OIDC. Is there a way to allow using app password with jellyfin for clients who need it?
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Anyone else getting app states stuck and need to restart box service?I have not noticed this issue yet after upgrading to 9.x.
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Issue backing up after 9.0.7Okay, with 9.0.10, backup was able to be completed.