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  1. Cloudron Forum
  2. Valheim
  3. Update in September

Update in September

Scheduled Pinned Locked Moved Valheim
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  • P Offline
    P Offline
    privsec
    wrote on last edited by
    #1

    Will this package be compatible with the update that is coming in September?

    nebulonN BrutalBirdieB 2 Replies Last reply
    0
    • P privsec

      Will this package be compatible with the update that is coming in September?

      nebulonN Offline
      nebulonN Offline
      nebulon
      Staff
      wrote on last edited by
      #2

      @privsec do you have a link with more details what would change in September? We will of course try to make the package compatible, currently the package is designed to be "evergreen" so on every app restart, it would fetch the latests Valheim server version anyways.

      P 1 Reply Last reply
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      • P privsec

        Will this package be compatible with the update that is coming in September?

        BrutalBirdieB Offline
        BrutalBirdieB Offline
        BrutalBirdie
        Partner
        wrote on last edited by
        #3

        @privsec I tested the dev branch of the Valheim server with the Cloudron app.
        No problems so far.

        Be aware tho, this does not include BepInEx and ALL MODS that exist for Valheim.
        If you run BepInEx Mod support there might be breaking changes.
        I will have a look at that as soon as the release is stable.

        Like my work? Consider donating a drink. Cheers!

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        • nebulonN nebulon

          @privsec do you have a link with more details what would change in September? We will of course try to make the package compatible, currently the package is designed to be "evergreen" so on every app restart, it would fetch the latests Valheim server version anyways.

          P Offline
          P Offline
          privsec
          wrote on last edited by
          #4

          @nebulon said in Update in September:

          @privsec do you have a link with more details what would change in September? We will of course try to make the package compatible, currently the package is designed to be "evergreen" so on every app restart, it would fetch the latests Valheim server version anyways.

          The closest to a link I have is https://store.steampowered.com/news/app/892970?emclan=103582791463217109&emgid=2984184915223630933
          I cant find too much other then hype and excitement

          @brutalbirdie said in Update in September:

          @privsec I tested the dev branch of the Valheim server with the Cloudron app.
          No problems so far.

          Be aware tho, this does not include BepInEx and ALL MODS that exist for Valheim.
          If you run BepInEx Mod support there might be breaking changes.
          I will have a look at that as soon as the release is stable.

          Ok, so Mods are definitely risky then, ok. Good to know.

          BrutalBirdieB 1 Reply Last reply
          0
          • P privsec

            @nebulon said in Update in September:

            @privsec do you have a link with more details what would change in September? We will of course try to make the package compatible, currently the package is designed to be "evergreen" so on every app restart, it would fetch the latests Valheim server version anyways.

            The closest to a link I have is https://store.steampowered.com/news/app/892970?emclan=103582791463217109&emgid=2984184915223630933
            I cant find too much other then hype and excitement

            @brutalbirdie said in Update in September:

            @privsec I tested the dev branch of the Valheim server with the Cloudron app.
            No problems so far.

            Be aware tho, this does not include BepInEx and ALL MODS that exist for Valheim.
            If you run BepInEx Mod support there might be breaking changes.
            I will have a look at that as soon as the release is stable.

            Ok, so Mods are definitely risky then, ok. Good to know.

            BrutalBirdieB Offline
            BrutalBirdieB Offline
            BrutalBirdie
            Partner
            wrote on last edited by BrutalBirdie
            #5

            @privsec of course mods are risky 😄 since they are developed for a specific version by random people and not the main devs.

            If IronGate (the Devs of Valheim) decide to change some core aspects this may brake many mods.
            But I got a good feeling since the Devs are big advocates of the modding community and try to provide early information on such changes to the mod developers with dev branches for early testing.
            So I assume many of the most used mods have already an update ready to go.

            Like my work? Consider donating a drink. Cheers!

            P 1 Reply Last reply
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            • BrutalBirdieB BrutalBirdie

              @privsec of course mods are risky 😄 since they are developed for a specific version by random people and not the main devs.

              If IronGate (the Devs of Valheim) decide to change some core aspects this may brake many mods.
              But I got a good feeling since the Devs are big advocates of the modding community and try to provide early information on such changes to the mod developers with dev branches for early testing.
              So I assume many of the most used mods have already an update ready to go.

              P Offline
              P Offline
              privsec
              wrote on last edited by
              #6

              @brutalbirdie Awesome!!!

              OK, thank you @BrutalBirdie

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