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    Update in September

    Valheim
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    • P
      privsec last edited by

      Will this package be compatible with the update that is coming in September?

      nebulon BrutalBirdie 2 Replies Last reply Reply Quote 0
      • nebulon
        nebulon Staff @privsec last edited by

        @privsec do you have a link with more details what would change in September? We will of course try to make the package compatible, currently the package is designed to be "evergreen" so on every app restart, it would fetch the latests Valheim server version anyways.

        P 1 Reply Last reply Reply Quote 0
        • BrutalBirdie
          BrutalBirdie Staff @privsec last edited by

          @privsec I tested the dev branch of the Valheim server with the Cloudron app.
          No problems so far.

          Be aware tho, this does not include BepInEx and ALL MODS that exist for Valheim.
          If you run BepInEx Mod support there might be breaking changes.
          I will have a look at that as soon as the release is stable.

          Like my work? Consider donating a beer 🍻 Cheers!

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          • P
            privsec @nebulon last edited by

            @nebulon said in Update in September:

            @privsec do you have a link with more details what would change in September? We will of course try to make the package compatible, currently the package is designed to be "evergreen" so on every app restart, it would fetch the latests Valheim server version anyways.

            The closest to a link I have is https://store.steampowered.com/news/app/892970?emclan=103582791463217109&emgid=2984184915223630933
            I cant find too much other then hype and excitement

            @brutalbirdie said in Update in September:

            @privsec I tested the dev branch of the Valheim server with the Cloudron app.
            No problems so far.

            Be aware tho, this does not include BepInEx and ALL MODS that exist for Valheim.
            If you run BepInEx Mod support there might be breaking changes.
            I will have a look at that as soon as the release is stable.

            Ok, so Mods are definitely risky then, ok. Good to know.

            BrutalBirdie 1 Reply Last reply Reply Quote 0
            • BrutalBirdie
              BrutalBirdie Staff @privsec last edited by BrutalBirdie

              @privsec of course mods are risky 😄 since they are developed for a specific version by random people and not the main devs.

              If IronGate (the Devs of Valheim) decide to change some core aspects this may brake many mods.
              But I got a good feeling since the Devs are big advocates of the modding community and try to provide early information on such changes to the mod developers with dev branches for early testing.
              So I assume many of the most used mods have already an update ready to go.

              Like my work? Consider donating a beer 🍻 Cheers!

              P 1 Reply Last reply Reply Quote 0
              • P
                privsec @BrutalBirdie last edited by

                @brutalbirdie Awesome!!!

                OK, thank you @BrutalBirdie

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