HeyO @loudlemur

- I get it, but also kinda don't care
If someone installs the app and does not enter his license key and someone random does, just reinstall or reset the license.
Since you need to pay for a license, and it is only allowed to be used on one server, entering your license key on a random server?
If someone does that, you suddenly have a paid vtt. Only issue is other paid modules connected to the license itself. 


Why isn't this package an official application on Cloudron yet?

Looks like your AI could not really explain that one ayy?
Missing tests but more importantly, to build the app you need a license for FoundryVTT.
Without a bought license you can't even download the application.
So every update, I have to log in to their website, download the zip and build the app manually.
The direct download is from the account page is token based, and every click is a one time download.
There is also the timed URL option for downloading, which is also bad since it is only valid for a certain time.
So package updates can't even be automated.
I even talked to the support of FoundryVTT if we could get an endpoint to always download without a license like their other partners https://foundryvtt.com/article/partnerships/, but the response was I'd have to apply for a partnership and when asked "how do I apply for a partnership?" they simply ghosted me.

So all this makes it a bad candidate for the official app store.



version 






and only